Where Art Meets Science

January/February 2015

IEEE Computer Graphics and Applications magazine cover

CG&A asked its editorial and advisory council members where they see their fields of expertise headed. Rather than compile an all-encompassing or deterministic set of answers, the goal is to encourage cross-disciplinary discourse toward approaching, complementing, or disputing the visions laid out in this compilation. Read full article »

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About CG&A

IEEE Computer Graphics and Applications covers a variety of topics catering to both computer graphics practitioners and researchers. This bimonthly magazine bridges the theory and practice of computer graphics, from specific algorithms to full system implementations.


Articles from IEEE Computer Graphics and Applications

Visualization beyond the Desktop--the Next Big Thing

Visualization beyond the Desktop-the Next Big Thing

Today, people interact with visual depictions through a mouse. Tomorrow, they'll be touching, swiping, grasping, feeling, hearing, smelling, and even tasting data. Read full article »

Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality

Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality

Spatial augmented reality environments deal with nonplanar projection surfaces, physical objects that provide natural passive haptic feedback, and systems that naturally support collaboration between users. Read full article »



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