Digital technology holds great promise in making education adaptive, personalized, customizable, and ubiquitously available. To enable it, a new set of technologies based on Artificial Intelligence, Generative AI, and Natural Language Processing, and new infrastructure platforms, such as satellite-based Internet, virtual and augmented reality, and blockchain, are being created, tested, and deployed enabling a new generation of pervasive applications and systems in education.
This special issue of IEEE Pervasive Computing provides a forum for papers investigating those new technologies, interaction modalities, and platforms that enhance and extend human and societal possibilities and experiences in various educational contexts and scenarios. We invite original and high-quality submissions addressing:
Submissions tackling any aspect of this field are welcomed with a clear and essential connection to pervasive computing. Review or summary articles—for example, critical evaluations of the state of the art, or an insightful analysis of established and upcoming technologies—may be accepted if they demonstrate academic rigour and relevance.
Articles submitted to IEEE Pervasive Computing should not exceed 6,000 words, including all text, abstract, keywords, bibliography, biographies, and table text. The word count must include 250 words for each table and figure. References should be limited to at most 20 citations (40 for survey papers). Authors are encouraged, but not required, to use a template for submission (accepted articles will ultimately be typeset by magazine staff for publication).
Contact the guest editors at pvc2-2025@computer.org.
Special Issue Guest Editors