Submission deadline: CLOSED
Publication: July-September 2020
Urban computing is a process of acquisition, integration, analysis, and understanding of the urban data generated from various sources (e.g., sensors, devices, and social media) for various applications (e.g., tackling air pollution and monitoring urban activities). Multimedia computing plays a vital role in urban computing due to the huge presence of multimodal sensors, heterogeneous multimedia data (e.g., check-ins, location, images, videos, and text) from social media, and multimedia interaction between human and cities. Recently, benefiting from both the easy availability of urban multimedia big data and the rapid development of deep learning technologies, some novel methods in multimedia computing have emerged as a promising tool for solving new urban computing tasks, such as quantifying urban perception and estimating the demographic makeup of neighborhoods. Meanwhile, these advances have led to new research directions, such as geographical or urban multimedia computing, at the intersection between multimedia computing and urban computing. However, it also brings new challenges:
The goal of this special issue is to provide a premier forum for researchers to present their recent studies on emerging methods in multimedia computing for urban multimedia computing. The topics of interest for this special issue include, but are not limited to:
Only submissions that describe previously unpublished, original, state-of-the-art research and that are not currently under review by a conference or journal will be considered. Extended versions of conference papers must be at least 30 percent different from the original conference works. Articles submitted to IEEE MultiMedia should not exceed 6,500 words, including all text, the abstract, keywords, bibliography, biographies, and table text. The word count should include 200 words for each table and figure. There is a maximum of 20 references for final manuscripts. Authors should be aware that IEEE MultiMedia cannot accept or process papers that exceed this word limit. Articles should be understandable by a broad audience of computer science and engineering professionals, avoiding a focus on theory, mathematics, jargon, and abstract concepts. All manuscripts must be submitted to ScholarOne Manuscripts by the deadline in order to be considered for publication. Submissions are subject to peer review on both technical merit and relevance to IEEE MultiMedia readership. Accepted papers must be well written and understandable, as the level of editing will be a light copyedit. For accepted papers, authors will be required to provide electronic files for each figure according to the following guidelines: for graphs and charts, authors must submit them in their original editable source format (PDF, Visio, Excel, Word, PowerPoint, etc.); for screenshots or photographs, authors must submit high-resolution files (300 dpi or higher at the largest possible dimensions) in JPEG or TIFF formats.
For author guidelines and information on how to submit a manuscript, visit https://www.computer.org/publications/author-resources/peer-review/magazines.
For full paper submission, visit https://mc.manuscriptcentral.com/mm-cs.
Please direct any correspondence before submission to the guest editors at mm3-20@computer.org.
Guest Editors: