Call for Papers: Game, Film & Interactive Experience Technologies

Computer seeks submissions for this upcoming special issue.
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Submissions Due: 18 December 2024

Important Dates

  • Submissions Due: 18 December 2024
  • Publication: August 2025

Computer seeks submissions for this upcoming special issue to feature topics relevant to game, film, and interactive experience technology professionals and chief scientists. Submissions should be relevant to near-term and far-term deployment in the development of games, films, and interactive experiences.

We seek papers that explore the following:

  • Machine learning for games & interactive experiences
  • Generative AI & large language models for game, film, & interactive experience authoring
  • Architectures for the networking of games & film production
  • Sensor-based games & interactive experiences
  • Computational human perception for games & interactive experiences
  • Novel architectures for the metaverse
  • Large language models that can generate complete feature-length films
  • Technologies for building a human-intelligent metaverse
  • Game & interactive experience architectures for use in education

Submission Guidelines

For author information and guidelines on submission criteria, please visit the Computer Author Information page. Submit papers through the ScholarOne system, and be sure to select the special issue name. Manuscripts should not be published or currently submitted for publication elsewhere. Submit only full papers intended for review, not abstracts, to the ScholarOne portal.


Questions?

Contact the Computer editorial office at computer-ma@computer.org.

Lead Guest Editor

Michael Zyda, University of Southern California