Call for Papers: Game, Film & Interactive Experience Technologies
Computer seeks submissions for this upcoming special issue.
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Submissions Due: 18 December 2024
Important Dates
Submissions Due: 18 December 2024
Publication: August 2025
Computer seeks submissions for this upcoming special issue to feature topics relevant to game, film, and interactive experience technology professionals and chief scientists. Submissions should be relevant to near-term and far-term deployment in the development of games, films, and interactive experiences.
We seek papers that explore the following:
Machine learning for games & interactive experiences
Generative AI & large language models for game, film, & interactive experience authoring
Architectures for the networking of games & film production
Sensor-based games & interactive experiences
Computational human perception for games & interactive experiences
Novel architectures for the metaverse
Large language models that can generate complete feature-length films
Technologies for building a human-intelligent metaverse
Game & interactive experience architectures for use in education
Submission Guidelines
For author information and guidelines on submission criteria, please visit the Computer Author Information page. Submit papers through the ScholarOne system, and be sure to select the special issue name. Manuscripts should not be published or currently submitted for publication elsewhere. Submit only full papers intended for review, not abstracts, to the ScholarOne portal.