TPDS Articles with Reproducibility Badges
Jia Shi; Ruipeng Li; Yuanzhe Xi; Yousef Saad; Maarten V. de Hoop, “Planetary Normal Mode Computation: Parallel Algorithms, Performance, and Reproducibility”
Zaifeng Pan; Feng Zhang; Hourun Li; Chenyang Zhang; Xiaoyong Du; Dong Deng, “G-SLIDE: A GPU-Based Sub-Linear Deep Learning Engine via LSH Sparsification”
Jonas H. Müller Korndörfer, Ahmed Eleliemy, Ali Mohammed, and Florina M. Ciorba, “LB4OMP: A Dynamic Load Balancing Library for Multithreaded Applications”
Jed Mills, Jia Hu, and Geyong Min, “Multi-Task Federated Learning for Personalised Deep Neural Networks in Edge Computing”
Shreshth Tuli; Shivananda R. Poojara; Satish N. Srirama; Giuliano Casale; Nicholas R. Jennings, “COSCO: Container Orchestration Using Co-Simulation and Gradient Based Optimization for Fog Computing Environments”
Dylan Chapp, Nigel Tan, Sanjukta Bhowmick, and Michela Taufer, “Identifying Degree and Sources of Non-Determinism in MPI Applications Via Graph Kernels”
Feng Zhang; Zheng Chen; Chenyang Zhang; Amelie Chi Zhou; Jidong Zhai; Xiaoyong Du, “An Efficient Parallel Secure Machine Learning Framework on GPUs”
Feng Zhang; Jiya Su; Weifeng Liu; Bingsheng He; Ruofan Wu; Xiaoyong Du; Rujia Wang, “YuenyeungSpTRSV: A Thread-Level and Warp-Level Fusion Synchronization-Free Sparse Triangular Solve”
Chenyang Zhang; Feng Zhang; Xiaoguang Guo; Bingsheng He; Xiao Zhang; Xiaoyong Du, “iMLBench: A Machine Learning Benchmark Suite for CPU-GPU Integrated Architectures”
Laurens Versluis; Roland Mathá; Sacheendra Talluri; Tim Hegeman; Radu Prodan; Ewa Deelman; Alexandru Iosup, “The Workflow Trace Archive: Open-Access Data From Public and Private Computing Infrastructures”
Roland Matha, Sasko Ristov, Thomas Fahringer, and Radu Prodan, “Simplified Workflow Simulation on Clouds based on Computation and Communication Noisiness”
Danijel Zlaus and Domen Mongus, “Efficient Method for Parallel Computation of Geodesic Transformation on CPU”
Rafael Tolosana-Calasanz; Javier Diaz-Montes; Omer F. Rana; Manish Parashar, “Feedback-Control & Queueing Theory-Based Resource Management for Streaming Applications“