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Call For Papers: Special Issue on Special Issue on Games & AI Engines

IEEE Computer seeks submissions for this upcoming special issue.

Important Dates

  • Submissions deadline: 1 September 2026
  • Publication: May 2027

Topics relevant to games and AI technology professionals and chief scientists that are important to near-term and far-term deployment in the development of games and AI-embedded experiences.

We seek papers that will explore the following:

  • Game design and development using AI-embedded experiences
  • Generative AI and large language models for game and interactive-experience authoring
  • AI systems that generate playable games from high-level scripts, prompts, or design  descriptions
  • AI-assisted world building, level design, character generation, dialogue, and narrative  systems
  • Agentic AI, autonomous characters, and believable non-player character behavior
  • AI tools that transform or replace traditional art, animation, audio, and asset-production  pipelines
  • Story, screenplay, and cinematic systems augmented by LLMs for short-form and  feature-length AI-generated films
  • Sensor-based games and technologies for AI-embedded or AGI-oriented interactive  experiences
  • Computational human perception, affective computing, and adaptive gameplay in AI enabled games
  • Games with embedded AI technologies for education, training, simulation, and self directed learning
  • AI-based testing, debugging, quality assurance, play balancing, and game analytics
  • Ethics, authorship, copyright, safety, bias, provenance, and trust in AI-generated game  content
  • Benchmarking, evaluation, and performance measurement for AI-generated games and  interactive systems
  • Infrastructure, cloud, edge, GPU, and storage requirements for AI-powered game engines  and production workflows

Submission Guidelines:

For author information and guidelines on submission criteria, visit the Author’s Information Page. Please submit papers through the IEEE Author Portal and be sure to select the special name Games & AI Engines. Manuscripts should not be published or currently submitted for publication elsewhere. Please submit only full papers intended for review, not abstracts.

Articles should be written for a broad technical audience and focus on clarity, insight, and impact. Submissions that combine technical depth with practical relevance and cross-disciplinary perspectives are particularly encouraged. All submissions will undergo peer review consistent with the editorial standards of IEEE Computer Magazine.

In addition to submitting your paper to Computer, you are also encouraged to upload the data related to your paper to IEEE DataPort. IEEE DataPort is IEEE's data platform that supports the storage and publishing of datasets while also providing access to thousands of research datasets. Uploading your dataset to IEEE DataPort will strengthen your paper and will support research reproducibility. Your paper and the dataset can be linked, providing a good opportunity for you to increase the number of citations you receive. Data can be uploaded to IEEE DataPort prior to submitting your paper or concurrent with the paper submission. Thank you!


Guest Editors

  • Michael Zyda, University of Southern California, USA
  • Sorin Faibish, SPEC.org, USA
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