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 Safari Books Online Catalog

As a benefit of membership in IEEE Computer Society, you have access to 600 titles from Safari® Books Online, featuring technical and business titles from top publishers such as O'Reilly Media.

To ensure members have access to the newest information, the selections are reviewed every few months and books are added or deleted based upon their usage. Below you will find the list of all titles currently in the collection, including new titles and those deleted on 31 October 2012.

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What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak. Learn how to develop iPhone games that provide engaging user experiencesBecome familiar with Objective-C and the Xcode suite of toolsLearn what it takes to adapt the iPhone interface to gamesCreate a robust, scalable framework for a game appUnderstand the requirements for implementing 2D and 3D graphicsLearn how to add music and audio effects, as well as menus and controlsGet instructions for publishing your game to the App Store
iPhone Game Development
Author(s):
Publisher:
O'Reilly Media, Inc.
Publication Date:
06-Nov-2009
Edition:
1
Number of pages:
256

 

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