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As a benefit of membership in IEEE Computer Society, you have access to 600 titles from Safari® Books Online, featuring technical and business titles from top publishers such as O'Reilly Media.

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Unlike other books in Safari, this title had to be scanned in order to generate the Safari version. As a result, viewing quality is not what we would want it to be; and for this reason, we have disabled PDF downloads. Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. 0201633612B07092001
Design Patterns: Elements of Reusable Object-Oriented Software
Author(s):
John Vlissides
Richard Helm
Ralph Johnson
Erich Gamma
Publisher:
Addison-Wesley Professional
Publication Date:
31-Oct-1994
Edition:
First
Number of pages:
417

 

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