Member Learning Catalog  


 Safari Books Online Catalog

As a benefit of membership in IEEE Computer Society, you have access to 600 titles from Safari® Books Online, featuring technical and business titles from top publishers such as O'Reilly Media.

To ensure members have access to the newest information, the selections are reviewed every few months and books are added or deleted based upon their usage. Below you will find the list of all titles currently in the collection, including new titles and those deleted on 31 October 2012.

Books added to the Computer Society collection
Books deleted from the Computer Society collection

Membership Communication: Questions, need help? Contact Customer Service
 

 

 Access Safari

 

Available FREE to Computer Society Members!

Available at a 20% discount to Computer Society Members. Learn more or Subscribe.

SafariĀ® Books Online
Learn iPhone and iPad Cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little to no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary. Please contact helpdesk@apress.com for companion material of this title.
Learn iPhone and iPad cocos2d Game Development
Author(s):
Publisher:
Apress
Publication Date:
30-Nov-2010
Edition:
First
Number of pages:
413

 

"Logic will get you from A to B. Imagination will take you everywhere."
- Albert Einstein