Large-Scale Geosocial Multimedia

July–September 2014

IEEE MultiMedia magazine cover

With the advance of the Web 2.0 era came an explosive growth of geographical multimedia data shared on social network websites such as Flickr, YouTube, Facebook, and Zooomr. Location-aware media description, modeling, learning, and recommendation in pervasive social media analytics have become a key focus of the recent research in computer vision, multimedia, and signal processing societies. A new breed of multimedia applications that incorporates image/video annotation, visual search, content mining and recommendation, and so on may revolutionize the field. Combined with the popularity of location-aware social multimedia, location context data makes traditionally challenging problems more tractable. This special issue brings together active researchers to share recent progress in this exciting area. This issue highlights the latest developments in large-scale multiple evidence-based learning for geosocial multimedia computing and identifies several key challenges and potential innovations. Read full article »

About IEEE MultiMedia

IEEE MultiMedia covers multiple media types, used harmoniously together in creating new experiences in areas such as image processing, video processing, audio analysis, text retrieval and understanding, data mining and analysis, and data fusion.

Articles from IEEE MultiMedia

View-Based 3D Object Retrieval: Challenges and Approaches

View-Based 3D Object Retrieval: Challenges and Approaches

Geo-computing, CAD, and virtual navigation could find significant advances in view-based 3D object retrieval. Read about the early developments, challenges, and future of this new topic. Read full article »

The Scalable Extensions of HEVC for Ultra-High-Definition Video Delivery

The Scalable Extensions of HEVC for Ultra-High-Definition Video Delivery

A scalable extension of H.265/HEVC, SHVC provides scalability features and high coding efficiency and meets consumer demand for higher quality at a much lower implementation cost. Read full article »

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July–September 2016: Social Media for Ubiquitous Learning and Adaptive Tutoring

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