Modeling & Sampling Reality

July/August 2014

IEEE Computer Graphics and Applications magazine cover

Jim Foley discusses Dissertation Impact, a new department that features articles by award-winning young PhDs a few years after graduation. Read full article »

About CG&A

IEEE Computer Graphics and Applications covers a variety of topics catering to both computer graphics practitioners and researchers. This bimonthly magazine bridges the theory and practice of computer graphics, from specific algorithms to full system implementations.

Articles from IEEE Computer Graphics and Applications

Putting Science First: Distinguishing Visualizations from Pretty Pictures

Putting Science First: Distinguishing Visualizations from Pretty Pictures

How do we tell whether a proposed visualization is a valid pictorial representation of the truth or just an accidental but appealing image? Art and science can work brilliantly together in visualization science, but we must know when, and how, to distinguish them. Read full article »

3D Volume Drawing on a Potter's Wheel

3D Volume Drawing on a Potter's Wheel

A 3D-volume-drawing interface adopts the metaphor of the potter's wheel. With it, designers and artists can easily transfer their expertise to the virtual-modeling interface. Read full article »

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