Calls for Papers for Journals

The IEEE Computer Society Transactions publish archive-quality research papers on a variety of topics related to computer science and technology. If you are interested in publishing with us, please view our list of on-going calls for papers to determine which journal best suits your area of expertise.

 

 

CALIEEE Computer Architecture Letters

Ongoing call-for-papers

IEEE Computer Architecture Letters (CAL), a bi-annual forum for fast publication of new, high-quality ideas in the form of short, critically refereed, technical papers, is seeking submissions on any topic in computer architecture.

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TACIEEE Transactions on Affective Computing

Special Issue on Emotions in Games

Computer games research has recently experienced the adoption of its own technological advancements (rich interactivity, 3D graphical visualization and role playing game-style incentive structures) by an increasing number of domains (e-commerce, news reading, web 2.0 services, and human-computer interfaces). The capability of games delivering enhanced user immersion and engagement defines the driving force behind this adoption. Inevitably, games are unique elicitors of emotion and the study of user experience in those environments is of paramount importance for the understanding of gameplay internal mechanics. Analysing, capturing and synthesizing player experience has been a challenging area within the crossroads of cognitive science, psychology, artificial intelligence and human-computer interaction. Additional gameplay input modalities such as 3D acceleration (e.g. Wii), image and speech (e.g. Kinect) enhance the importance of the study and the complexity of player experience. Sophisticated techniques from artificial and computational intelligence can be used to synthesize the affective state of player (and non-player) characters, based on multiple modalities of player-game interaction. Multiple modalities of input can also provide a novel means for game platforms to measure player satisfaction and engagement when playing, without necessarily having to resort to postplay and off-line questionnaires. Adaptation techniques such as complex (emotional and social) agent behaviours can also be used to maximize player's experience, thereby, closing the affective game loop. In addition to this, procedural content generation techniques may be employed, based on the level of user engagement and interest, to dynamically produce new, adaptable and personalized content.

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Ongoing call-for-papers

The IEEE Transactions on Affective Computing (TAC), a new bi-annual online-only publication, is seeking submissions of original research on the principles and theories explaining why and how affective factors condition interaction between humans and technology, on how affective sensing and simulation techniques can inform our understanding of human affective processes, and on the design, implementation, and evaluation of systems that carefully consider affect among the factors that influence their usability. Surveys of existing work will be considered for publication when they propose a new viewpoint on the history and the perspective on this domain.

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TCIEEE Transactions on Computers

Ongoing call-for-papers

IEEE Transactions on Computers (TC), a monthly archival publication, is seeking submissions of papers, brief contributions, and comments on research in areas that include, but are not limited to, computer organizations and architectures; operating systems, software systems, and communication protocols; real-time systems and embedded systems; digital devices, computer components, and interconnection networks; and new and important applications and trends.

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Special Issue on Cloud of Clouds

A Cloud of Clouds is viewed as the next revolution in the Cloud Computing paradigm wherein the computational and data infrastructure for handling scientific, business and enterprise applications spans across multiple clouds and data-centres. The first wave of Cloud Computing has addressed several issues ranging from actual physical infrastructure realization to providing a variety of services (PaaS, SaaS, IaaS) to the Cloud users. However, as the complexity, heterogeneity and scale of applications grows, it will be increasingly important to be able to compose federated "Cloud of Clouds" that can address requirements for heterogeneous capabilities and large scales. For example, with an anticipated growth of mobile users of Cloud services in the near future, issues related to the interoperability between Cloud service providers, Cloud technologies and users become challenging. Business ventures operating across multiple Clouds may need to set and oblige policy driven schemes, which may become prohibitively expensive for ordinary users. In addition, pricing models, trust and security based research are added issues to be addressed. Thus, with a clear compelling motivation to fundamentally address all the above-mentioned issues, IEEE Transaction on Computers seeks original manuscripts for a Special Issue on the theme "Cloud of Clouds" scheduled to appear in the June issue of 2013.

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Special Section on Adaptive Hardware and Systems

Modern computer systems face increasing demands for high performance, programmability and low power, under tight time to deployment and market constraints, often under stringent budget constraints. Because of the conflicting nature of many of these requirements, adaptive systems are being put forward as efficacious and efficient solutions for many applications whereby the same system can be harnessed to meet time-varying requirements and constraints including speed performance, power, and quality of service. In general, adaptiveness is defined as a system's ability to manage its resources effectively and efficiently in order to meet time varying internal or external demands, hence providing flexibility at a relatively lower cost. While it has traditionally been a central demand for applications such as space missions and robotics, it is now a growing demand for many a more mainstream applications such as multi-core processing, mobile communications and mobile computing.

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Special Section on Computational Sustainability

Computational Sustainability is a new emerging research field with the overall goal of studying and providing solutions to computational problems for balancing environmental, economic, and societal needs for a sustainable future...

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TDSCIEEE Transactions on Dependable and Secure Computing

Ongoing call-for-papers

IEEE Transactions on Dependable and Secure Computing (TDSC), a bimonthly archival publication, is seeking submissions of papers that focus on research into foundations, methodologies, and mechanisms that support the achievement—through design, modeling, and evaluation—of systems and networks that are dependable and secure to the desired degree without compromising performance. The focus also includes measurement, modeling, and simulation techniques, and foundations for jointly evaluating, verifying, and designing for performance, security, and dependability constraints.

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ToHIEEE Transactions on Haptics

Ongoing call-for-papers

The IEEE Transactions on Haptics (ToH), a quarterly archival publication, is seeking submissions that address the science, technology, and applications associated with information acquisition and object manipulation through touch.

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TKDEIEEE Transactions on Knowledge & Data Engineering

Ongoing call-for-papers

IEEE Transactions on Knowledge and Data Engineering (TKDE), a monthly archival publication, is seeking submissions that present well-defined theoretical results and empirical studies that have a potential impact on the acquisition, management, storage, and graceful degeneration of knowledge and data, as well as in provision of knowledge and data services. We welcome treatments of the role of knowledge and data in the development and use of information systems and in the simplification of software and hardware development and maintenance.

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TLTIEEE Transactions on Learning Technologies

Ongoing call-for-papers

IEEE Transactions on Learning Technologies (TLT), a quarterly archival online-only publication using a delayed open access publication model, is seeking submissions about all advances in learning technologies, such as innovative online learning systems, personalized and adaptive learning systems, and learning with mobile devices

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Special Issue on Learning Systems for Science and Technology Education

Many successful computer-based educational systems have been developed and empirically tested in the domains of science and technology, especially adaptive and intelligent systems. Science and technology are formal and well-defined domains yet also involve inquiry and discovery skills, thus making for interesting and challenging learning domains. Furthermore, science knowledge and achievement is a core prerequisite for engineering and technological careers. Hence, these skills are vital to the well being of society...

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TMCIEEE Transactions on Mobile Computing

Ongoing call-for-papers

IEEE Transactions on Mobile Computing (TMC), a monthly archival publication, is seeking submissions of mature works of research, typically those that have appeared in part in conferences, and that focus on the key technical issues related to, but not limited to, architectures, support services, algorithm/protocol design and analysis, mobile environments, mobile communication systems, and emerging technologies.

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TPDSIEEE Transactions on Parallel & Distributed Systems

Ongoing call-for-papers

IEEE Transactions on Parallel and Distributed Systems (TPDS), a monthly archival publication, is seeking submissions that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest in parallel systems include, but are not limited to, architectures, software, and algorithms and applications. Particular areas of interest in distributed systems include, but are not limited to, algorithms and foundation, distributed operating systems, and Internet computing and distributed applications.

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Special Issue on Trust, Security and Privacy in Parallel and Distributed Systems

In modern computing paradigms, most computing systems, e.g. cluster computing, grid computing, cloud computing, the Internet, telecommunication networks, Cyber-Physical Systems (CPS), and Machine-to-Machine communication networks (M2M), are parallel and distributed systems. While providing improved expandability, manageability, efficiency and reliability, parallel and distributed systems increase their security weaknesses to an unprecedented scale. As the system devices are widely connected, their vulnerabilities are shared by the entire system. Because tasks are allocated to, and information is exchanged among the system devices that may belong to different users, trust, security and privacy issues have yet to be resolved.

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Special Issue on Cyber-Physical Systems (CPS)

IEEE Transactions on Parallel and Distributed Systems (TPDS) is seeking original manuscripts for special Issue on Cyber-Physical Systems (CPS), scheduled to be published in the September issue of 2012. Although significant advances have been achieved over the last decades in several fields of science and engineering, and especially in the areas of distributed computing, sensing, data collection and internet-connection of large scale object networks, it is mainly the coordination and tight link between computational, virtual and physical resources that will drive the potential of having a pervasive effect in the citizens everyday life, satisfying various needs and also creating new opportunities for the introduction of services that will enhance the Quality of Life of the society as a whole. Research advances in cyber-physical systems promise to transform our world with systems that will far exceed those of today in terms of: effectiveness, adaptability, autonomicity, energy efficiency, precision, reliability, safety, usability, scalability, stability and user-centric applicability. Moreover, recently the Sensor Web concept came into foreground, aiming at combining distributed sensing with the ubiquitous connectivity and accessibility of the web, therefore facilitating the close interaction of digital world with physical world.

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TPAMIIEEE Transactions on Pattern Analysis & Machine Intelligence

Ongoing call-for-papers

IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), a monthly archival publication, is seeking submissions that discuss the most important research results in all traditional areas of computer vision and image understanding, all traditional areas of pattern analysis and recognition, and selected areas of machine intelligence. Other areas of interest are machine learning, search techniques, document and handwriting analysis, medical image analysis, video and image sequence analysis, content-based retrieval of image and video, face and gesture recognition, and relevant specialized hardware and/or software architectures.

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TSCIEEE Transactions on Services Computing

Ongoing call-for-papers

IEEE Transactions on Services Computing (TSC), is a quarterly archival online-only publication, is seeking submissions that emphasize the algorithmic, mathematical, statistical and computational methods that are central in services computing: the emerging field of service-oriented architecture, Web services, business process integration, solution performance management, services operations, and management.

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TSEIEEE Transactions on Software Engineering

Ongoing call-for-papers

IEEE Transactions on Software Engineering (TSE), a bimonthly archival publication, is seeking submissions of well-defined theoretical results and empirical studies that have a potential impact on the construction, analysis, or management of software. The scope of this Transactions ranges from the mechanisms through the development of principles to the application of those principles to specific environments. Since the journal is archival, it is assumed that the ideas presented are important, have been well analyzed, and/or empirically validated, and are of value to the software engineering research or practitioner community.

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TVCGIEEE Transactions on Visualization & Computer Graphics

Ongoing call-for-papers

IEEE Transactions on Visualization and Computer Graphics (TVCG), a monthly archival publication, is seeking submissions that present important research results and state-of-the-art seminal papers related to computer graphics and visualization techniques, systems, software, hardware, and user interface issues. Specific topics in computer graphics and visualization include, but are not limited, algorithms, techniques and methodologies; systems and software; user studies and evaluation; rendering techniques and methodologies, including real-time rendering, graphics hardware, point-based rendering, and image-based rendering; and animation and simulation, including character animation, facial animation, motion-capture, physics-based simulation and animation.

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TCBBIEEE/ACM Transactions on Computational Biology and Bioinformatics

Ongoing call-for-papers

IEEE/ACM Transactions on Computational Biology and Bioinformatics (TCBB), a bimonthly archival publication, is seeking submissions that discuss research results related to the algorithmic, mathematical, statistical, and computational methods that are central in bioinformatics and computational biology. This includes, but is not limited to, the development and testing of effective computer programs in bioinformatics; the development and optimization of biological databases; and important biological results that are obtained from the use of these methods, programs, and databases.

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