VIDEO FOR THE UNIVERSAL WEB


IEEE Internet Computing, May/June 2011, pp. 59–63

smartphone and computer

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Watching Video over the Web Part 2: Applications, Standardization, and Open Issues

by Ali C. Begen, Tankut Akgul, and Mark Baugher

Many video streaming applications and services exist on the Internet, and we covered several of them in part 1 of this article. The most important applications arguably fall into the mobile and home entertainment categories, which span the range of video presentation formats for portable (PD), standard (SD), and high-definition (HD) video, and these applications include both walled-garden and Internet applications. They also operate on diverse networks, and use both managed and unmanaged end-to-end network services. Here, we identify mobile and home-streaming use cases, and consider the suitability of pull-based versus push-based adaptive streaming for each use case. READ FULL ARTICLE (login required) »

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