Technical Committees

Technical Committee on Visualization and Graphics
The Visualization and Graphics TC (vgTC) promotes research in computer graphics, visualization, and virtual reality as well as the application of these topics to science, engineering, business, and the arts. Research interests include hardware, software, algorithms, and user interfaces. Specific topics of emphasis within the TC are visualization, computer graphics, and virtual reality. The TC sponsors two major conference series: IEEE Visualization and Information Visualization and IEEE Virtual Reality. Also sponsored are international symposia, including the EG / IEEE Symposium on Visualization (EuroVis), the IEEE Pacific Visualization Symposium (PacificVis), and the IEEE Symposium on Visual Analytics Science and Technology (VAST). The TC has been responsible for several special issues of Computer and IEEE CG&A, and is the sponsor of the IEEE Transactions on Visualization and Computer Graphics (TVCG).

 

IEEE Readynotes

 

Books

Graphics File Formats Reference and Guide
Presents a comprehensive guide to the file formats used in computer graphics and related areas. The book focuses on the important basic issues for the evaluation and development of file formats. It summarizes 52 commercially used graphics file formats, such as CGM, DDES, FITS, MPEG, PICT, Postscript, TIFF, Quicktime, RIB, SunRaster, and Xbitmap. These summaries are uniformly organized to provide a handy reference source for those needing basic information on file formats.

Digital Image Warping
This best-selling, original text focuses on image reconstruction, real-time texture mapping, separable algorithms, two-pass transforms, mesh warping, and special effects. The book, containing all original material, begins with the history of the field and continues with a review of common terminology, mathematical preliminaries, and digital image acquisition. Later chapters discuss equations for spatial information, interpolation kernels, filtering problems, and fast-warping techniques based on scanline algorithms.

 

Magazines


IEEE Computer Graphics and Applications bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including news and product announcements. Special applications sidebars relate research stories to commercial development. A cover story focuses on creative applications of the technology by an artist or designer. And graphics all-stars Jim Blinn and Andrew Glassner offer insight and wit in their popular columns. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer graphics technology and its applications in everything from business to the arts.

 

Journals


The IEEE Transactions on Visualization and Computer Graphics (TVCG) is published bimonthly. Its Editorial Board strives to publish papers that present important research results and state-of-the-art seminal papers within TVCG's scope. These include subjects related to visualization and computer graphics techniques, systems, software, hardware, and user interface issues. Specific topics include, but are not limited to: a) visualization techniques and methodologies; b) visualization systems and software; c) volume visualization; d) flow visualization; e) information visualization; f) multivariate visualization; g) modeling and surfaces; h) rendering techniques and methodologies; i) graphics systems and software; j) animation and simulation; k) user interfaces; l) virtual reality; m) visual programming and program visualization; and n) applications.

 

Search Results

 

External Websites

Computer Graphics World
Computer Graphics World is a collection of articles and information about Computer Graphics.
Knowledge Hound- Tips Modeling, Animation, and Image Maps
This is a collection of tips for working with computer graphics and modeling.
Wikipedia on "Computer Graphics"
This is wikipedia's entry for computer graphics which outlines the components, applications of, and history of the topic.
ScienceDaily: Computer Graphics News
This resource is a collection of news stories collected by Science Daily for computer graphics.
Inside Computer Graphics
This website is a collection of various topics and resources such as a job board relating to Computer Graphics.
University of Florida Center for Simulation, Advanced Learning, and Technology
A portfolio containing different types of simulations and how they enhance science research and modeling.
EUROSIM
Federation of European Simulation Societies, provides a European forum for regional and national simulation societies to promote the advancement of modeling and simulation in industry, research and development.
United States Defense Modeling and Simulation Office
The Defense Modeling and Simulation Office is the catalyst organization for Department of Defense modeling and simulation (M&S) and ensures that M&S technology development is consistent with other related initiatives.
Caltech Shakemovie
Caltech's Shakemovie is a simulation of recent Seismic activity.


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