Issue No. 10 - October (1990 vol. 16)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/32.60297
<p>A framework for icon management which is quite object-oriented is proposed, and an iconic programming system named HI-VISUAL is presented on the basis of the framework. In the framework, icons represent real objects or concepts already established in a target application environment, whereas icons representing functions are not provided. A function is represented by a combination of two different icons. Each icon can take an active or a passive role against the other. The role sharing is determined dynamically, depending on the environment in which the icons are activated. Programming in HI-VISUAL and implementation issues of the system prototype, now in operation in a laboratory environment, are extensively discussed.</p>
iconic programming system; HI-VISUAL; object-oriented; real objects; target application environment; role sharing; system prototype; object-oriented programming; visual programming
M. Hirakawa, T. Ichikawa and M. Tanaka, "An Iconic Programming System, HI-VISUAL," in IEEE Transactions on Software Engineering, vol. 16, no. , pp. 1178-1184, 1990.