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Issue No. 03 - March (2009 vol. 31)
ISSN: 0162-8828
pp: 570-576
Tom Drummond , University of Cambridge, UK
Ali Shahrokni , University of Oxford, UK
François Fleuret , IDIAP Research Institute, Switzerland
Pascal Fua , Ecole Polytechnic Fédérale de Lausanne, Switzerland
ABSTRACT
We introduce a classification-based approach to finding occluding texture boundaries. The classifier is composed of a set of weak learners which operate on image intensity discriminative features which are defined on small patches and fast to compute. A database which is designed to simulate digitized occluding contours of textured objects in natural images is used to train the weak learners. The trained classifier score is then used to obtain a probabilistic model for the presence of texture transitions which can readily be used for line search texture boundary detection in the direction normal to an initial boundary estimate. This method is fast and therefore suitable for real-time and interactive applications. It works as a robust estimator which requires a ribbon like search region and can handle complex texture structures without requiring a large number of observations. We demonstrate results both in the context of interactive 2-D delineation and fast 3-D tracking and compare its performance with other existing methods for line search boundary detection.
INDEX TERMS
Texture, Tracking, Pixel classification, Markov random fields, Edge and feature detection
CITATION
Tom Drummond, Ali Shahrokni, François Fleuret, Pascal Fua, "Classification-Based Probabilistic Modeling of Texture Transition for Fast Line Search Tracking and Delineation", IEEE Transactions on Pattern Analysis & Machine Intelligence, vol. 31, no. , pp. 570-576, March 2009, doi:10.1109/TPAMI.2008.236
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