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<p>The problem of reassembling an object from its parts or fragments has never been addressed with a unified computational approach, which depends on the pure geometric form of the parts and not application-specific features. We propose a method for the automatic reconstruction of a model based on the geometry of its parts, which may be computer-generated models or range-scanned models. The matching process can benefit from any other external constraint imposed by the specific application.</p>
Object reconstruction, complementary matching, depth buffer, virtual assemblage.
Evaggelia-Aggeliki Karabassi, Theoharis Theoharis, Georgios Papaioannou, "Reconstruction of Three-Dimensional Objects through Matching of Their Parts", IEEE Transactions on Pattern Analysis & Machine Intelligence, vol. 24, no. , pp. 114-124, January 2002, doi:10.1109/34.982888
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