Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA)
P.G. Kry is with the School of Computer Science, McGill University, 3480 University Street, McConnell Building, Room 318, Montréal, QC, H3A 0E9, Canada. E-mail: firstname.lastname@example.org.
J. Lee is with the Department of Computer Science and Engineering, Seoul National University, 1 Kwanakro Kwanakgu, Seoul 151-744, Republic of Korea. E-mail: email@example.com.
For information on obtaining reprints of this article, please send e-mail to: firstname.lastname@example.org.
Paul Kry received the BMath degree in computer science with electrical engineering electives in 1997 from the University of Waterloo, and the MSc and PhD degrees in computer science from the University of British Columbia in 2000 and 2005. He spent time as a visitor at Rutgers during most of his PhD, and did postdoctoral work at INRIA Rhône Alpes and the LNRS at Université René Descartes. He started at McGill University as an assistant professor in January 2008. His research interests are in physically-based animation, including deformation, contact, motion editing, and simulated control of locomotion, grasping, and balance. He cochaired the ACM/EG Symposium on Computer Animation in 2012 and served on numerous program committees, including ACM SIGGRAPH, ACM/EG Symposium on Computer Animation, Pacific Graphics, and Graphics Interface. He heads the Computer Animation and Interaction Capture Laboratory at McGill University.
Jehee Lee received the BS, MS, and PhD degrees in computer science from the Korean Advanced Institute of Science and Technology in 1993, 1995, and 2000, respectively. He is a full professor of computer science and engineering at Seoul National University. His research interests are in the areas of computer graphics, animation, biomechanics, and robotics. He is interested in developing new ways of understanding, representing, planning, and simulating human and animal movements. This involves full-body motion analysis and synthesis, biped control and simulation, clinical gait analysis, motion capture, motion planning, data-driven and physically-based techniques, interactive avatar control, crowd simulation, and controller design. He cochaired the ACM/EG Symposium on Computer Animation in 2012 and served on numerous program committees, including ACM SIGGRAPH, ACM SIGGRAPH Asia, ACM/EG Symposium on Computer Animation, Pacific Graphics, CGI, and CASA. He is leading the SNU Movement Research Laboratory.