Issue No. 03 - March (2012 vol. 18)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2011.133
I. Karamouzas , Dept. of Inf. & Comput. Sci., Univ. of Utrecht, Utrecht, Netherlands
M. Overmars , Dept. of Inf. & Comput. Sci., Univ. of Utrecht, Utrecht, Netherlands
Recent advancements in local methods have significantly improved the collision avoidance behavior of virtual characters. However, existing methods fail to take into account that in real life pedestrians tend to walk in small groups, consisting mainly of pairs or triples of individuals. We present a novel approach to simulate the walking behavior of such small groups. Our model describes how group members interact with each other, with other groups and individuals. We highlight the potential of our method through a wide range of test-case scenarios. We evaluate the results from our simulations using a number of quantitative quality metrics, and also provide visual and numerical comparisons with video footages of real crowds.
virtual reality, behavioural sciences computing, collision avoidance, pedestrians, quantitative quality metrics, local behavior, small pedestrian groups, collision avoidance, virtual characters, Legged locomotion, Computational modeling, Path planning, Humans, Collision avoidance, Solid modeling, Organizations, kinematics and dynamics., Multiagent systems, animation, virtual reality
I. Karamouzas and M. Overmars, "Simulating and Evaluating the Local Behavior of Small Pedestrian Groups," in IEEE Transactions on Visualization & Computer Graphics, vol. 18, no. , pp. 394-406, 2012.