Issue No. 09 - September (2011 vol. 17)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2010.228
Hong-Yun Kim , Dept. of Electr. & Comput. Sci. Eng., Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
Chang-Hyo Yu , Syst. LSI Div., Samsung Electron. Co. Ltd., Yongin, South Korea
Lee-Sup Kim , Dept. of Electr. & Comput. Sci. Eng., Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
The Unified Early Z-Test (U-EZT) is proposed to examine the visibility of pixels during tile-based rasterization in a mobile 3D graphics processor. U-EZT combines the advantages of the Z-max and Z-min EZT algorithms: the Z-max algorithm is improved by the independently updatable z-max tiles and the use of mask bits; and the Z-min algorithm is improved by reusing the mask bits from the z-max test to update the z-min tiles after tile rasterizing. As a result, storage requirements are reduced to 3 bits per pixel, and simulations suggest that U-EZT requires 20 percent to 57 percent less memory bandwidth than previous EZT algorithms.
Classification algorithms, Memory management, System-on-a-chip, Rendering (computer graphics)
Hong-Yun Kim, Chang-Hyo Yu and Lee-Sup Kim, "A Memory-Efficient Unified Early Z-Test," in IEEE Transactions on Visualization & Computer Graphics, vol. 17, no. 9, pp. 1286-1294, 2011.