Issue No. 06 - November/December (2010 vol. 16)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2010.190
Torsten Möller , Simon Fraser University, Canada
Stefan Bruckner , Simon Fraser University, Canada
Graphics artists commonly employ physically-based simulation for the generation of effects such as smoke, explosions, and similar phenomena. The task of finding the correct parameters for a desired result, however, is difficult and time-consuming as current tools provide little to no guidance. In this paper, we present a new approach for the visual exploration of such parameter spaces. Given a three-dimensional scene description, we utilize sampling and spatio-temporal clustering techniques to generate a concise overview of the achievable variations and their temporal evolution. Our visualization system then allows the user to explore the simulation space in a goal-oriented manner. Animation sequences with a set of desired characteristics can be composed using a novel search-by-example approach and interactive direct volume rendering is employed to provide instant visual feedback.
Visual exploration, visual effects, clustering, time-dependent volume data
Torsten Möller, Stefan Bruckner, "Result-Driven Exploration of Simulation Parameter Spaces for Visual Effects Design", IEEE Transactions on Visualization & Computer Graphics, vol. 16, no. , pp. 1468-1476, November/December 2010, doi:10.1109/TVCG.2010.190