CSDL Home IEEE Transactions on Visualization & Computer Graphics 2010 vol.16 Issue No.06 - November/December
Issue No.06 - November/December (2010 vol.16)
Stefan Bruckner , Simon Fraser University, Canada
Torsten Möller , Simon Fraser University, Canada
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2010.190
Graphics artists commonly employ physically-based simulation for the generation of effects such as smoke, explosions, and similar phenomena. The task of finding the correct parameters for a desired result, however, is difficult and time-consuming as current tools provide little to no guidance. In this paper, we present a new approach for the visual exploration of such parameter spaces. Given a three-dimensional scene description, we utilize sampling and spatio-temporal clustering techniques to generate a concise overview of the achievable variations and their temporal evolution. Our visualization system then allows the user to explore the simulation space in a goal-oriented manner. Animation sequences with a set of desired characteristics can be composed using a novel search-by-example approach and interactive direct volume rendering is employed to provide instant visual feedback.
Visual exploration, visual effects, clustering, time-dependent volume data
Stefan Bruckner, Torsten Möller, "Result-Driven Exploration of Simulation Parameter Spaces for Visual Effects Design", IEEE Transactions on Visualization & Computer Graphics, vol.16, no. 6, pp. 1468-1476, November/December 2010, doi:10.1109/TVCG.2010.190