Issue No. 02 - March/April (2007 vol. 13)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2007.30
Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these areas, a broad diversity of approaches is used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling
computer animation, rendering (computer graphics),hair modeling, hair styling, hair simulation, virtual humans, computer graphics, physical-based simulation, hardware rendering, light scattering, user interaction, collision handling,Hair, Computational modeling, Rendering (computer graphics), Humans, Computer graphics, Light scattering, Application software, Solid modeling, Computer simulation, Hardware,Hair modeling, physically-based simulation, hardware rendering, light scattering, user interaction, collision handling.
"A Survey on Hair Modeling: Styling, Simulation, and Rendering", IEEE Transactions on Visualization & Computer Graphics, vol. 13, no. , pp. 213-234, March/April 2007, doi:10.1109/TVCG.2007.30