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Issue No. 02 - March/April (2007 vol. 13)
ISSN: 1077-2626
pp: 213-234
Kelly Ward , Walt Disney Feature Animation, 500 South Buena Vista St., Burbank, CA 91521-4879
Florence Bertails , Laboratoire GRAVIR, INRIA Rho?ne-Alpes, 655 avenue de l?Europe, 38 334 Saint Ismier Cedex, France
Tae-yong Kim , Rhythm and Hues Studios, 5404 Jandy Place, Los Angeles, CA 90066
Stephen R. Marschner , Computer Science Department, Cornell University, 5159 Upson Hall, Ithaca, NY 14853
Marie-paule Cani , EVASION, INRIA Rho?ne-Alpes, 655 avenue de l?Europe, Montbonnot, 38 334 Saint Ismier Cedex, France
Ming C. Lin , University of North Carolina, Department of Computer Science, Sitterson Hall, CB#3175, Chapel Hill, NC 27599-3175
Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these areas, a broad diversity of approaches is used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling
computer animation, rendering (computer graphics)

K. Ward, F. Bertails, T. Kim, S. R. Marschner, M. Cani and M. C. Lin, "A Survey on Hair Modeling: Styling, Simulation, and Rendering," in IEEE Transactions on Visualization & Computer Graphics, vol. 13, no. 2, pp. 213-234, 2007.
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