Issue No. 06 - November/December (2006 vol. 12)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2006.101
Dennis P. Groth , IEEE
<p><b>Abstract</b>—Exploring data using visualization systems has been shown to be an extremely powerful technique. However, one of the challenges with such systems is an inability to completely support the knowledge discovery process. More than simply looking at data, users will make a semipermanent record of their visualizations by printing out a hard copy. Subsequently, users will mark and annotate these static representations, either for dissemination purposes or to augment their personal memory of what was witnessed. In this paper, we present a model for recording the history of user explorations in visualization environments, augmented with the capability for users to annotate their explorations. A prototype system is used to demonstrate how this provenance information can be recalled and shared. The prototype system generates interactive visualizations of the provenance data using a spatio-temporal technique. Beyond the technical details of our model and prototype, results from a controlled experiment that explores how different history mechanisms impact problem solving in visualization environments are presented. </p>
Visualization, interaction model, provenance, annotation.
D. P. Groth and K. Streefkerk, "Provenance and Annotation for Visual Exploration Systems," in IEEE Transactions on Visualization & Computer Graphics, vol. 12, no. , pp. 1500-1510, 2006.