Editor's Note

David S. Ebert

Pages: pp. 1000-9999

About the Authors

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Craig Gotsman received the PhD degree in computer science from the Hebrew University of Jerusalem in 1991. He is a tenured associate professor in the Department of Computer Science at the Technion-Israel Institute of Technology, working in 3D computer graphics, image rendering, and geometric modeling. Professor Gotsman is a cofounder and member of the Technion Center for Graphics and Geometric Computing (CGGC), which houses four faculty members and dozens of graduate students. He has published more than 100 papers in professional literature and served on the editorial board of the ACM Transactions on Graphics. He is also a frequent member of the leading graphics conference program committees. He cofounded two startup companies and consulted extensively for industry, including leaders like Hewlett-Packard, Autodesk, and Johnson & Johnson. He is currently on extended sabbatical leave at Harvard University and the Massachusetts Institute of Technology.
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Larry F. Hodges received the PhD degree from North Carolina State University in computer engineering in 1988. He is a professor and chair of the Department of Computer Science in the College of Information Technology at the University of North Carolina at Charlotte. Prior to moving to Charlotte, he spent 14 years as a faculty member in the College of Computing at the Georgia Institute of Technology, where he was a founding member of the Graphics, Visualization & Usability (GVU) Center. He is also cofounder of Virtually Better, a company that specializes in creating virtual environments for clinical applications in psychiatry, psychology, and addiction. His research interests include virtual reality, interactive computer graphics, visualization, and 3D HCI.
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Hong Qin received the BS and MS degrees in computer science from Peking University in Beijing, People's Republic of China. He received the PhD degree in computer science from the University of Toronto. He is an associate professor (with tenure) of computer science at Stony Brook University. He received the Best Graduate Award in 1986 from Peking University. During his years at the University of Toronto (UofT), he received the UofT Open Doctoral Fellowship. In 1997, Dr. Qin was awarded a US National Science Foundation CAREER Award. In December 2000, he received the Honda Initiation Award. In April 2001, he was selected as an Alfred P. Sloan Research Fellow by the Sloan Foundation. At present, he is on the editorial board of The Visual Computer ( International Journal of Computer Graphics). He is the conference cochair for the 23rd Computer Graphics International Conference (CGI 2005).
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George Robertson is an ACM Fellow and a senior researcher at Microsoft Research, where he manages a project on 3D user interfaces and information visualization. Before coming to Microsoft, he was a principal scientist at Xerox PARC, working on 3D interactive animation interfaces for intelligent information access. He was the architect of the Information Visualizer. He has also been a senior scientist at Thinking Machines, a senior scientist at Bolt Beranek and Newman, and a faculty member of the Computer Science Department at Carnegie-Mellon University. In the past, he has made significant contributions to machine learning, multimedia message systems, hypertext systems, operating systems, and programming languages. He is an associate editor of the Journal of Information Visualization, a member of the National Visualization and Analytics Center Advisory Board, and formerly served as an associate editor for the ACM Transactions on Information Systems.
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Benjamin Watson received the PhD degree from Georgia Tech's GVU Center. He is an assistant professor in the Computer Science Department of Northwestern University. There he leads the Realism Lab, which strives to bring realistic complexity to interactive display. His research interests address understanding, generating, displaying, and interacting with realism, and, therefore, include topics such as measuring visual fidelity, procedural modeling of human artifacts, temporally adaptive rendering, simplification, visualization, and 3D interaction. His work has been applied to digital entertainment and training, marketing and financial intelligence, medical therapy and assessment, and education. He cochaired the Graphics Interface 2001 conference, chaired the IEEE Virtual Reality 2004 conference, and will chair the ACM Interactive 3D Graphics and Games conference in 2006. He is a coauthor of Level of Detail for 3D Graphics (Morgan Kaufman).
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