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<p><b>Abstract</b>—A joint algorithm-architecture study has resulted into a new version of a picture segmentation system complying with multimedia mobile terminal constraints, i.e., real-time computing, and low power consumption. Previously published watershed segmentation algorithms required at least three global synchronization points: minima detection, labeling and flooding. This paper presents a new fully asynchronous algorithm, where pixels can compute their local data in parallel and independently from one another, and which requires only a unique final global synchronization point. This paper provides a formal demonstration of the convergence and correctness of this new parallel asynchronous algorithm using a mathematical model of data propagation in a graph: the associative net formalism. We demonstrate the simplicity of implementation of this algorithm on parallel processor arrays. We explore, simulate, and validate several configurations of the algorithm-architecture using a "SystemC” model. Simulations reveal an image segmentation rate up to 66,000 QCIF images/sec, i.e., a speed-up factor of more than 1,000 times compared with state of the art watershed algorithms. A fine grain processor array design using STmicroelectronics <tmath>0.18\mu m</tmath> CMOS technology confirms that this new approach is a breakthrough in the domain of real-time image segmentation.</p>
Asynchronous algorithm-architecture, image segmentation, watershed, hill-climbing, parallel processors, correctness proof, performance evaluation.
Franck Mamalet, Bruno Galil?, Marc Renaudin, Pierre-Yves Coulon, "Parallel Asynchronous Watershed Algorithm-Architecture", IEEE Transactions on Parallel & Distributed Systems, vol. 18, no. , pp. 44-56, January 2007, doi:10.1109/TPDS.2007.18
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