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An analog computer patching program has been written as an extension to S/360 CSMP. This approach to patching programs has the advantage of providing patching information directly from a simulation run without appreciable extra effort on the part of the user.
Analog computer patching diagram, continuous digital simulation program, S/360 CSMP.
H.B. Rigas, D.J. Coombs, "Patch: Analog Computer Patching from a Digital Simulation Language", IEEE Transactions on Computers, vol. 20, no. , pp. 1140-1146, October 1971, doi:10.1109/T-C.1971.223098
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