
Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education (Abstract)
Augmented Reality Learning Experiences: Survey of Prototype Design and Evaluation (Abstract)
Detecting Plagiarism based on the Creation Process (Abstract)
Learning Analytics Dashboards to Support Adviser-Student Dialogue (Abstract)
Predicting Students' Disengaged Behaviors in an Online Meaning-Generation Task (Abstract)
Supporting Student Engagement through Explorable Visual Narratives (PDF)
Jutge.org: Characteristics and Experiences (Abstract)
CCESK: A Chinese Character Educational System Based on Kinect (Abstract)
Design of Large Scale Virtual Equipment for Interactive HIL Control System Labs (Abstract)
Can Knowledge Awareness Tools Help Find Learning Partners with Complementary Knowledge? (Abstract)
IRT-based adaptive hints to scaffold learning in programming (PDF)
Rewrite Rules for Debugging Student Programs in Programming Tutors (Abstract)
The Effect of Different Features for Educational Computer-based Competition Environments (Abstract)
Understanding Learning Resources Metadata for Primary and Secondary Education (Abstract)
MEBook: Multimedia Social Greetings Intervention for Children with Autism Spectrum Disorders (Abstract)
Educational Functions and Design of Badge Systems: A Conceptual Literature Review (Abstract)
Reputation Systems Impact on Help Seeking in MOOC Discussion Forums (Abstract)
Linked data in Education: a survey and a synthesis of actual research and future challenges (Abstract)
DEDOS: An authoring toolkit to create educational multimedia activities for multiple devices (Abstract)
Automatic Question Tagging with Deep Neural Networks (Abstract)
The development and evaluation of DEFT, a web-based tool for engineering design education (Abstract)
Implementing On-call-tutor system for facilitating peer-help activities (Abstract)
Adaptive Gamification for Learning Environments (Abstract)
MOOCs as a remedial complement: Students' adoption and learning outcomes (Abstract)
How Teachers Make Dashboard Information Actionable (Abstract)
An Investigation of the Effects of Measuring Authentic Contexts on Geometry Learning Achievement (Abstract)
Blending Digital and Face-to-face Interaction using a Co-located Social Media App in Class (Abstract)
Prediction in MOOCs: A review and future research directions (Abstract)
Systematic Review of Discussion Forums in Massive Open Online Courses (MOOCs) (Abstract)