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2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2018)
Tuebingen/Reutlingen, Germany
March 18, 2018 to March 22, 2018
ISBN: 978-1-5386-3366-3
pp: 699-700
Mina Tahsiri , University of Nottingham
Glyn Lawson , University of Nottingham
Che Abdullah , University of Nottingham
Tessa Roper , University of Nottingham
ABSTRACT
This paper presents a multisensory and low-cost virtual training simulator developed in Unity 3D, with the aim of improving the effectiveness of Occupational Safety and Health (OSH) training. The prototype system facilitates heat and smell feedback functions operated by an Arduino microprocessor and triggered based on the proximity of the avatar to receptive 4 within the Virtual Environment (VE). The prototype enables the creation of bespoke virtual representations using the 3D scanning function of the Google Tango device making multisensory VE OSH training a feasible and versatile approach in the short-term future.
INDEX TERMS
Training, Three-dimensional displays, Avatars, Virtual environments, Prototypes, Infrared heating
CITATION

M. Tahsiri, G. Lawson, C. Abdullah and T. Roper, "A Multisensory Virtual Environment for OSH Training," 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Tuebingen/Reutlingen, Germany, 2018, pp. 699-700.
doi:10.1109/VR.2018.8446431
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