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2017 IEEE Virtual Reality (VR) (2017)
Los Angeles, CA, USA
March 18, 2017 to March 22, 2017
ISSN: 2375-5334
ISBN: 978-1-5090-6648-3
pp: 273-274
Jacob Freiberg , Simon Fraser University, School of Interactive Arts and Technology, Surrey, BC, Canada
Alexandra Kitson , Simon Fraser University, School of Interactive Arts and Technology, Surrey, BC, Canada
Bernhard E. Riecke , Simon Fraser University, School of Interactive Arts and Technology, Surrey, BC, Canada
ABSTRACT
With affordable high performance VR displays becoming commonplace, users are becoming increasingly aware of the need for well-designed locomotion interfaces that support these displays. After considering the needs of users, we quantitatively evaluated an embodied locomotion interface called the NaviChair according to usability needs and fulfillment of system requirements. Specifically, we investigated influences of locomotion interfaces (joystick vs. an embodied motion cueing chair) and display type (HMD vs. projection screen) on a spatial updating pointing task. Our findings indicate that our embodied VR locomotion interface provided users with an immersive experience of a space without requiring a significant investment of set up time.
INDEX TERMS
Resists, Three-dimensional displays, Navigation, Controllability, Tracking, Usability, Virtual reality
CITATION

J. Freiberg, A. Kitson and B. E. Riecke, "Development and evaluation of a hands-free motion cueing interface for ground-based navigation," 2017 IEEE Virtual Reality (VR), Los Angeles, CA, USA, 2017, pp. 273-274.
doi:10.1109/VR.2017.7892282
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