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2017 IEEE Virtual Reality (VR) (2017)
Los Angeles, CA, USA
March 18, 2017 to March 22, 2017
ISSN: 2375-5334
ISBN: 978-1-5090-6648-3
pp: 243-244
Georgi V. Georgiev , Center for Ubiquitous Computing, University of Oulu, Finland
Kaori Yamada , Organization of Advanced Science and Technology, Kobe University, Japan
Toshiharu Taura , Integrated Research Center, Kobe University, Japan
Vassilis Kostakos , Center for Ubiquitous Computing, University of Oulu, Finland
Matti Pouke , Center for Ubiquitous Computing, University of Oulu, Finland
Sylvia Tzvetanova Yung , School of Art and Design, University of Bedfordshire, UK
Timo Ojala , Center for Ubiquitous Computing, University of Oulu, Finland
ABSTRACT
Here we propose an interactive system to augment creative design thinking using networks of concepts in a virtual reality environment. We discuss how to augment the human capacity to be creative through dynamic suggestions providing new and original ideas, based on specific semantic network characteristics. We outline directions to explore the structures of the concept network and their connection to creative concept generation. It is expected that augmented creative thinking will allow the user to have more original ideas and thus be more innovative.
INDEX TERMS
Semantics, Visualization, Virtual environments, Ubiquitous computing, Creativity, Three-dimensional displays
CITATION

G. V. Georgiev et al., "Augmenting creative design thinking using networks of concepts," 2017 IEEE Virtual Reality (VR), Los Angeles, CA, USA, 2017, pp. 243-244.
doi:10.1109/VR.2017.7892267
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