The Community for Technology Leaders
2015 IEEE Virtual Reality (VR) (2015)
Arles, Camargue, Provence, France
March 23, 2015 to March 27, 2015
ISBN: 978-1-4799-1727-3
TABLE OF CONTENTS

Title page (PDF)

pp. 1

Contents (PDF)

pp. iii-xiii

Short papers (PDF)

pp. 1

The role of dimensional symmetry on bimanual psychomotor skills education in immersive virtual environments (Abstract)

Jeffrey Bertrand , Clemson University
David Brickler , Clemson University
Sabarish Babu , Clemson University
Kapil Madathil , Clemson University
Melissa Zelaya , Clemson University
Tianwei Wang , Clemson University
John Wagner , Clemson University
Anand Gramopadhye , Clemson University
Jun Luo , Clemson University
pp. 3-10

Scalability limits of large immersive high-resolution displays (Abstract)

C. Papadopoulos , Department of Computer Science, Stony Brook University
S. Mirhosseini , Department of Computer Science, Stony Brook University
I. Gutenko , Department of Computer Science, Stony Brook University
K. Petkov , Department of Computer Science, Stony Brook University
A. E. Kaufman , Department of Computer Science, Stony Brook University
B. Laha , Department of Computer Science, Stony Brook University
pp. 11-18

Exploring the effects of image persistence in low frame rate virtual environments (Abstract)

David J. Zielinski , Duke immersive Virtual Environment Duke University
Hrishikesh M. Rao , Dept. of Biomedical Engineering Duke University
Mark A. Sommer , Dept. of Biomedical Engineering, Duke University
Regis Kopper , Duke immersive Virtual Environment, Duke University
pp. 19-26

Distance estimation in large immersive projection systems, revisited (Abstract)

Gerd Bruder , Department of Computer Science, University of Hamburg
Anne-Helene Olivier , Inria Rennes
Anatole Lecuyer , Inria Rennes
pp. 27-32

Turbulent motions cannot shake VR (Abstract)

Florian Soyka , Max Planck Institute for Biological Cybernetics, Tuebingen
Elena Kokkinara , EVENT Lab, Universitat de Barcelona ICREA-University of Barcelona
Markus Leyrer , Max Planck Institute for Biological Cybernetics, Tuebingen
Heinrich Buelthoff , Max Planck Institute for Biological Cybernetics, Tuebingen
Mel Slater , EVENT Lab, Universitat de Barcelona ICREA-University of Barcelona
Betty Mohler , Max Planck Institute for Biological Cybernetics, Tuebingen
pp. 33-40

Perceiving mass in mixed reality through pseudo-haptic rendering of Newton's third law (Abstract)

Paul Issartel , LIMSI-CNRS Univ. Paris-Sud
Florimond Gueniat , Department of Mathematics, Florida State University
Sabine Coquillart , INRIA, Univ. Grenoble Alpes, LIG, CNRS, LIG
Mehdi Ammi , LIMSI-CNRS, Univ. Paris-Sud
pp. 41-46

User cohabitation in multi-stereoscopic immersive virtual environment for individual navigation tasks (Abstract)

Weiya Chen , VENISE group, CNRS-LIMSI, Orsay, France
Nicolas Ladeveze , VENISE group, CNRS-LIMSI, Orsay, France
Celine Clavel , CPU group, CNRS-LIMSI, Orsay, France
Daniel Mestre , Institute of Movement Science, CNRS/AMU, Marseille, France
Patrick Bourdot , VENISE group, CNRS-LIMSI, Orsay, France
pp. 47-54

3DTouch: A wearable 3D input device for 3D applications (Abstract)

Anh Nguyen , Department of Computer Science, University of Wyoming
Amy Banic , Department of Computer Science, University of Wyoming
pp. 55-61

Elastic-Arm: Human-scale passive haptic feedback for augmenting interaction and perception in virtual environments (Abstract)

Merwan Achibet , Inria Rennes, France
Adrien Girard , Inria Rennes, France
Anthony Talvas , INSA/Inria Rennes, France
Maud Marchal , INSA/Inria Rennes, France
Anatole Lecuyer , Inria Rennes, France
pp. 63-68

Touch sensing on non-parametric rear-projection surfaces: A physical-virtual head for hands-on healthcare training (Abstract)

Jason Hochreiter , University of Central Florida
Salam Daher , University of Central Florida
Arjun Nagendran , University of Central Florida
Laura Gonzalez , University of Central Florida
Greg Welch , University of Central Florida
pp. 69-74

Applying latency to half of a self-avatar's body to change real walking patterns (Abstract)

Gayani Samaraweera , University of Texas at San Antonio USA
Alex Perdomo , University of Texas at San Antonio USA
John Quarles , University of Texas at San Antonio USA
pp. 89-96

Robust high-speed tracking against illumination changes for dynamic projection mapping (Abstract)

Tomohiro Sueishi , The University of Tokyo
Hiromasa Oku , Gunma University
Masatoshi Ishikawa , The University of Tokyo
pp. 97-104

Mixed reality simulation with physical mobile display devices (Abstract)

Mathieu Rodrigue , University of California, Santa Barbara
Andrew Waranis , University of California, Santa Barbara
Tim Wood , University of California, Santa Barbara
Tobias Hollerer , University of California, Santa Barbara
pp. 105-110

Object impersonation: Towards effective interaction in tablet- and HMD-based hybrid virtual environments (Abstract)

Jia Wang , HIVE Lab, Worcester Polytechnic Institute
Robert W. Lindeman , HIVE Lab, Worcester Polytechnic Institute
pp. 111-118

Mobile user interfaces for efficient verification of holograms (Abstract)

Andreas Hartl , Graz University of Technology
Jens Grubert , Graz University of Technology
Christian Reinbacher , Graz University of Technology
Clemens Arth , Graz University of Technology
Dieter Schmalstiegp , Graz University of Technology
pp. 119-126

Image-space illumination for augmented reality in dynamic environments (Abstract)

Lukas Gruber , Graz University of Technology
Jonathan Ventura , University of Colorado at Colorado Springs
Dieter Schmalstieg , Graz University of Technology
pp. 127-134

Light field projection for lighting reproduction (Abstract)

Zhong Zhou , State Key Laboratory of Virtual Reality Technology and Systems, Beihang University
Tao Yu , State Key Laboratory of Virtual Reality Technology and Systems, Beihang University
Xiaofeng Qiu , State Key Laboratory of Virtual Reality Technology and Systems, Beihang University
Ruigang Yang , Center for Visualization and Virtual Environments, University of Kentucky
Qinping Zhao , State Key Laboratory of Virtual Reality Technology and Systems, Beihang University
pp. 135-142

Posters (PDF)

pp. 1

Investigating visual dominance with a virtual driving task (Abstract)

Abdulaziz Alshaer , University of Otago, New Zealand
Holger Regenbrecht , University of Otago, New Zealand
David O'Hare , University of Otago, New Zealand
pp. 145-146

VR and AR simulator for neurosurgical training (Abstract)

Sandrine de Ribaupierre , University of Western Ontario
Ryan Armstrong , University of Western Ontario
Dayna Noltie , University of Western Ontario
Matt Kramers , University of Western Ontario
Roy Eagleson , University of Western Ontario
pp. 147-148

High-definition digital display case with the image-based interaction (Abstract)

Yuki Ban , Graduate School of Information Science and Technology, The University of Tokyo
Takashi Kajinami , Graduate School of Information Science and Technology, The University of Tokyo
Takuji Narumi , Graduate School of Information Science and Technology, The University of Tokyo
Tomohiro Tanikawa , Graduate School of Information Science and Technology, The University of Tokyo
Michitaka Hirose , Graduate School of Information Science and Technology, The University of Tokyo
pp. 149-150

Volumetric calibration and registration of RGBD-sensors (Abstract)

Stephan Beck , Virtual Reality and Visualization Research Group at Faculty of Media, Bauhaus-Universität Weimar
Bernd Froehlich , Virtual Reality and Visualization Research Group at Faculty of Media, Bauhaus-Universität Weimar
pp. 151-152

Touching sounds: Perception of the curvature of auditory virtual surfaces (Abstract)

Eric O. Boyer , IRCAM (Paris, France) LPP CNRS UMR 8242
Lucyle Vandervoorde , IRCAM (Paris, France) LPP CNRS UMR 8242
Frederic Bevilacqua , IRCAM (Paris, France) LPP CNRS UMR 8242
Sylvain Hanneton , LPP CNRS UMR 8242, (Paris, France)
pp. 153-154

Wayfinding by auditory cues in virtual environments (Abstract)

Ayana Burkins , Department of Computer Science, Duke University
Regis Kopper , Duke immersive Virtual Environment, Duke University
pp. 155-156

Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display (Abstract)

M. Cabral , U of São Paulo
F. Ferreira , Fed. U of ABC
O. Belloc , U of São Paulo
G. Miller , Fed. U of ABC
C. Kurashima , Fed. U of ABC
R. Lopes , U of São Paulo
I. Stavness , U of Saskatchewan
J. Anacleto , Fed. U of São Carlos
S. Fels , U of British Columbia
M. Zuffo , U of São Paulo
pp. 157-158

Visual-olfactory immersive environment for product evaluation (Abstract)

Marina Carulli , Department of Mechanical Engineering, Politecnico di Milano, Italy
Monica Bordegoni , Department of Mechanical Engineering, Politecnico di Milano, Italy
Umberto Cugini , Department of Mechanical Engineering, Politecnico di Milano, Italy
pp. 161-162

Validation of SplitVector encoding and stereoscopy for quantitative visualization of quantum physics data in virtual environments (Abstract)

Jian Chen , University of Maryland, Baltimore County
Wesley Griffin , National Institute of Standards and Technology
Henan Zhao , University of Maryland, Baltimore County
Judith E. Terrill , National Institute of Standards and Technology
Garnett W. Bryant , National Institute of Standards and Technology
pp. 165-166

A building-wide indoor tracking system for augmented reality (Abstract)

Stephane Cote , Bentley Systems, Inc., Québec, QC, Canada G1E 3L1
Francois Rheault , Bentley Systems, Inc., Québec, QC, Canada G1E 3L1
Julien Barnard , Bentley Systems, Inc., Québec, QC, Canada G1E 3L1
pp. 167-168

Collaborative table-top VR display for neurosurgical planning (Abstract)

Roy Eagleson , University of Western Ontario
Patrick Wucherer , Technical University of Munich
Philipp Stefan , Technical University of Munich
Yaroslav Duschko , Technical University of Munich
Sandrine de Ribaupierre , University of Western Ontario
Christian Vollmar , Ludwig, Maximilian, University of Munich
Pascal Fallavollita , Technical University of Munich
Nassir Navab , Technical University of Munich
pp. 169-170

Using augmented reality to support situated analytics (Abstract)

Neven A. M. ElSayed , Wearable Computer Lab
Bruce H. Thomas , Wearable Computer Lab
Ross T. Smith , Wearable Computer Lab
Kim Marriott , Monash Adaptive Visualisation Lab
Julia Piantadosi , University of South Australia
pp. 175-176

Vision-based multi-person foot tracking for CAVE systems with under-floor projection (Abstract)

Sebastian Freitag , Virtual Reality Group, RWTH Aachen University
Sebastian Schmitz , RWTH Aachen University
Torsten W. Kuhlen , Virtual Reality Group, RWTH Aachen University, Jülich Supercomputing Centre
pp. 177-178

Effects and applicability of rotation gain in CAVE-like environments (Abstract)

Sebastian Freitag , Virtual Reality Group - RWTH Aachen University
Benjamin Weyers , Virtual Reality Group - RWTH Aachen University
Torsten Kuhlen , Virtual Reality Group - RWTH Aachen University
pp. 179-180

flapAssist: How the integration of VR and visualization tools fosters the factory planning process (Abstract)

Sascha Gebhardt , Virtual Reality Group, RWTH Aachen University
Sebastian Pick , Virtual Reality Group, RWTH Aachen University
Hanno Voet , Werkzeugmaschinenlabor, RWTH Aachen University
Julian Utsch , Werkzeugmaschinenlabor, RWTH Aachen University
Toufik al Khawli , Modelling and Simulation, Fraunhofer-Institut für Lasertechnik ILT
Urs Eppelt , Modelling and Simulation, Fraunhofer-Institut für Lasertechnik ILT
Rudolf Reinhard , IMA, ZLW & IfU, RWTH Aachen University
Christian Buscher , IMA, ZLW & IfU, RWTH Aachen University
Bernd Hentschel , Virtual Reality Group, RWTH Aachen University
Torsten W. Kuhlen , Virtual Reality Group, RWTH Aachen University
pp. 181-182

An immersive labyrinth (Abstract)

Copper Frances Giloth , University of Massachusetts Amherst
pp. 183-184

Towards context-sensitive reorientation for real walking in virtual reality (Abstract)

Timofey Grechkin , USC Institute for Creative Technologies
Mahdi Azmandian , USC Institute for Creative Technologies
Mark Bolas , USC Institute for Creative Technologies
Evan Suma , USC Institute for Creative Technologies
pp. 185-186

Incorporating D3.js information visualization into immersive virtual environments (Abstract)

Wesley Griffin , National Institute of Standards and Technology, Gaithersburg, MD, US
Danny Catacora , National Institute of Standards and Technology, Gaithersburg, MD, US
Steven Satterfield , National Institute of Standards and Technology, Gaithersburg, MD, US
Jeffrey Bullard , National Institute of Standards and Technology, Gaithersburg, MD, US
Judith Terrill , National Institute of Standards and Technology, Gaithersburg, MD, US
pp. 187-188

Using interactive virtual characters in social neuroscience (Abstract)

Joanna Hale , Institute of Cognitive Neuroscience, University College London
Xueni Pan , Institute of Cognitive Neuroscience, University College London
Antonia F. de C. Hamilton , Institute of Cognitive Neuroscience, University College London
pp. 189-190

Towards a high fidelity simulation of the kidney biopsy procedure (Abstract)

Gareth Henshall , Bangor University, United Kingdom
Serban R Pop , Bangor University, United Kingdom
Marc R Edwards , Bangor University, United Kingdom
Llyr ap Cenydd , Bangor University, United Kingdom
Nigel W John , Bangor University, United Kingdom
pp. 191-192

AR-SSVEP for brain-machine interface: Estimating user's gaze in head-mounted display with USB camera (Abstract)

Shuto Horii , Graduate School of Engineering, Toyohashi University of Technology
Shigeki Nakauchi , Department of Computer Science and Engineering, Toyohashi University of Technology
Michiteru Kitazaki , Department of Computer Science and Engineering, Toyohashi University of Technology
pp. 193-194

Five senses theatre project: Sharing experiences through bodily ultra-reality (Abstract)

Y. Ikei , Tokyo Metropolitan University
S. Shimabukuro , Tokyo Metropolitan University
S. Kato , Tokyo Metropolitan University
K. Komase , Tokyo Metropolitan University
Y. Okuya , Tokyo Metropolitan University
Koichi Hirota , The University of Tokyo
Michiteru Kitazaki , Toyohashi University of Technology
pp. 195-196

Robust enhancement of depth images from Kinect sensor (Abstract)

A B M Tariqul Islam , Visual Computing Lab, University of Rostock, Germany
Christian Scheel , Visual Computing Lab, University of Rostock, Germany
Renato Pajarola , Visualization and MultiMedia Lab, University of Zu¨rich, Switzerland
Oliver Staadt , Visual Computing Lab, University of Rostock, Germany
pp. 197-198

Desktop versions of the string-based haptic interface — SPIDAR (Abstract)

Anusha Jayasiri , Tokyo Institute of Technology, Japan
Shuhan Ma , Tokyo Institute of Technology, Japan
Yihan Qian , Tokyo Institute of Technology, Japan
Katsuhito Akahane , Tokyo Institute of Technology, Japan
Makoto Sato , Tokyo Institute of Technology, Japan
pp. 199-200

Registration and projection method of tumor region projection for breast cancer surgery (Abstract)

Motoko Kanegae , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Jun Morita , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Sho Shimamura , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Yuji Uema , Graduate School of Media Design, Keio University, Yokohama, Japan
Maiko Takahashi , Department of Surgery, School of Medicine, Keio University, Shinanomachi, Japan
Masahiko Inami , Graduate School of Media Design, Keio University, Yokohama, Japan
Tetsu Hayashida , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Maki Sugimoto , Graduate School of Science and Technology, Keio University, Yokohama, Japan
pp. 201-202

BlenderVR: Open-source framework for interactive and immersive VR (Abstract)

Brian F. G. Katz , LIMSI-CNRS, Campus Universitaire d'Orsay, Orsay, France
Dalai Q. Felinto , LIMSI-CNRS, Campus Universitaire d'Orsay, Orsay, France
Damien Touraine , LIMSI-CNRS, Campus Universitaire d'Orsay, Orsay, France
David Poirier-Quinot , LIMSI-CNRS, Campus Universitaire d'Orsay, Orsay, France
Patrick Bourdot , LIMSI-CNRS, Campus Universitaire d'Orsay, Orsay, France
pp. 203-204

An experimental study on the virtual representation of children (Abstract)

Ranchida Khantong , Department of Computer Science, University College London
Xueni Pan , Institute of Cognitive Neuroscience, University College London
Mel Slater , UCL and ICREA, University College London
pp. 205-206

Dynamic hierarchical virtual button-based hand interaction for wearable AR (Abstract)

Hyejin Kim , Korea Institute of Science and Technology
Elisabeth Adelia Widjojo , Korea Institute of Science and Technology
Jae-In Hwang , Korea Institute of Science and Technology
pp. 207-208

Human-avatar interaction and recognition memory according to interaction types and methods (Abstract)

Mingyu Kim , Division of Computer Science and Engineering, Hanyang University, Seoul, Korea
Woncheol Jang , Division of Computer Science and Engineering, Hanyang University, Seoul, Korea
Kwanguk Kenny Kim , Division of Computer Science and Engineering, Hanyang University, Seoul, Korea
pp. 209-210

3D position measurement of planar photo detector using gradient patterns (Abstract)

Tatsuya Kodera , Keio University
Maki Sugimoto , Keio University
Ross T. Smith , The University of South Australia
Bruce H. Thomas , The University of South Australia
pp. 211-212

What can we feel on the back of the tablet? — A thin mechanism to display two dimensional motion on the back and its characteristics (Abstract)

Itsuo Kumazawa , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Minori Takao , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Yusuke Sasaki , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Shunsuke Ono , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
pp. 213-214

Cooperation in virtual environments with individual views (Abstract)

Vincent Kuszter , Technische Universität Chemnitz, Germany
Guido Brunnett , Technische Universität Chemnitz, Germany
Daniel Pietschmann , Technische Universität Chemnitz, Germany
pp. 215-216

Interaction with virtual agents — Comparison of the participants' experience between an IVR and a semi-IVR system (Abstract)

Marios Kyriakou , Department of Computer Science, University of Cyprus
Xueni Pan , Institute of Cognitive Neuroscience, University College London
Yiorgos Chrysanthou , Department of Computer Science, University of Cyprus
pp. 217-218

Multiple devices as windows for virtual environment (Abstract)

Jooyoung Lee , Konkuk University, Seoul, Republic of Korea
Hasup Lee , Konkuk University, Seoul, Republic of Korea
BoYu Gao , Konkuk University, Seoul, Republic of Korea
HyungSeok Kim , Konkuk University, Seoul, Republic of Korea
Jee-In Kim , Konkuk University, Seoul, Republic of Korea
pp. 219-220

Synthesis of omnidirectional movie using a set of key frame panoramic images (Abstract)

Roberto Lopez-Gulliver , College of Information Science and Engineering, Department of Media Technology, Ritsumeikan University, Japan
Takahiro Hatamoto , College of Information Science and Engineering, Department of Media Technology, Ritsumeikan University, Japan
Kohei Matsumura , College of Information Science and Engineering, Department of Media Technology, Ritsumeikan University, Japan
Haruo Noma , College of Information Science and Engineering, Department of Media Technology, Ritsumeikan University, Japan
pp. 221-222

I'm There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence (Abstract)

Mario Lorenz , Institute for Machine Tools and Production Processes, Technische Universität Chemnitz
Marc Busch , Austrian Institute of Technology GmbH
Loukas Rentzos , Laboratory for Manufacturing Systems and Automation, University of Patras
Manfred Tscheligi , Austrian Institute of Technology GmbH
Philipp Klimant , Institute for Machine Tools and Production Processes, Technische Universität Chemnitz
Peter Frohlich , Austrian Institute of Technology GmbH
pp. 223-224

Avatar embodiment realism and virtual fitness training (Abstract)

Jean-Luc Lugrin , HCI Group, University of Würzburg, Germany
Maximilian Landeck , HCI Group, University of Würzburg, Germany
Marc Erich Latoschik , HCI Group, University of Würzburg, Germany
pp. 225-226

Influence of avatar realism on stressful situation in VR (Abstract)

Jean-Luc Lugrin , HCI Group, University of Würzburg, Germany
Maximilian Wiedemann , HCI Group, University of Würzburg, Germany
Daniel Bieberstein , HCI Group, University of Würzburg, Germany
Marc Erich Latoschik , HCI Group, University of Würzburg, Germany
pp. 227-228

Avatar anthropomorphism and illusion of body ownership in VR (Abstract)

Jean-Luc Lugrin , HCI Group, University of Würzburg, Germany
Johanna Latt , HCI Group, University of Würzburg, Germany
Marc Erich Latoschik , HCI Group, University of Würzburg, Germany
pp. 229-230

Extending touch-less interaction on vision based wearable device (Abstract)

Zhihan Lv , SIAT, Chinese Academy of Science, 518055, Shenzhen, PRC
Shengzhong Feng , SIAT, Chinese Academy of Science, 518055, Shenzhen, PRC
Liangbing Feng , SIAT, Chinese Academy of Science, 518055, Shenzhen, PRC
Haibo Li , Royal Institute of Technology (KTH), 10044, Stockholm, Sweden
pp. 231-232

Blind in a virtual world: Using sensory substitution for generically increasing the accessibility of graphical virtual environments (Abstract)

Shachar Maidenbaum , Hebrew University of Jerusalem, Israel
Sami Abboud , Hebrew University of Jerusalem, Israel
Galit Buchs , Hebrew University of Jerusalem, Israel
Amir Amedi , Hebrew University of Jerusalem, Israel
pp. 233-234

"I Built It!" — Exploring the effects of customizable virtual humans on adolescents with ASD (Abstract)

Chao Mei , University of Texas at San Antonio
Lee Mason , University of Texas at San Antonio
John Quarles , University of Texas at San Antonio
pp. 235-236

The effects of olfaction on training transfer for an assembly task (Abstract)

Alec G. Moore , The FIVE Lab at the University of Texas at Dallas
Nicolas S. Herrera , The FIVE Lab at the University of Texas at Dallas
Tyler C. Hurst , The FIVE Lab at the University of Texas at Dallas
Ryan P. McMahan , The FIVE Lab at the University of Texas at Dallas
Sandra Poeschl , Ilmenau University of Technology
pp. 237-238

MRI overlay system using optical see-through for marking assistance (Abstract)

Jun Morita , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Sho Shimamura , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Motoko Kanegae , Graduate School of Science and Technology, Keio University, Yokohama, Japan
Yuji Uema , Graduate School of Media Design, Keio University, Yokohama, Japan
Maiko Takahashi , Department of Surgery, School of Medicine, Keio University, Shinanomachi, Japan
Masahiko Inami , Graduate School of Media Design, Keio University, Yokohama, Japan
Tetsu Hayashida , Department of Surgery, School of Medicine, Keio University, Shinanomachi, Japan
Maki Sugimoto , Graduate School of Science and Technology, Keio University, Yokohama, Japan
pp. 239-240

Continuous automatic calibration for optical see-through displays (Abstract)

Kenneth R. Moser , Mississippi State University
Yuta Itoh , Technical University of Munich
J. Edward Swan , Mississippi State University
pp. 241-242

Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality (Abstract)

Mahdi Nabiyouni , Center for Human-Computer Interaction and Department of Computer Science, Virginia Tech
Ayshwarya Saktheeswaran , Center for Human-Computer Interaction and Department of Computer Science, Virginia Tech
Doug A. Bowman , Center for Human-Computer Interaction and Department of Computer Science, Virginia Tech
Ambika Karanth , Center for Human-Computer Interaction and Department of Computer Science, Virginia Tech
pp. 243-244

Implementation of on-site virtual time machine for mobile devices (Abstract)

Junichi Nakano , The University of Tokyo
Takuji Narumi , The University of Tokyo
Tomohiro Tanikawa , The University of Tokyo
Michitaka Hirose , The University of Tokyo
pp. 245-246

Preliminary evaluation of a virtual needle insertion training system (Abstract)

Duc Van Nguyen , IBISC Laboratory, University of Evry, France
Safa Ben Lakhal , IBISC Laboratory, University of Evry, France
Amine Chellali , IBISC Laboratory, University of Evry, France
pp. 247-248

Third person's footsteps enhanced moving sensation of seated person (Abstract)

Yujiro Okuya , Tokyo Metropolitan University
Yasushi Ikei , Tokyo Metropolitan University
Koichi Hirota , The University of Tokyo
pp. 251-252

Does vibrotactile intercommunication increase collaboration? (Abstract)

Victor A. de J. Oliveira , Universidade Federal do Rio Grande do Sul (UFRGS) Porto Alegre, Brazil
Wilson J. Sarmiento , Universidad del Cauca Popayän, Colombia
Anderson Maciel , Universidade Federal do Rio Grande do Sul (UFRGS) Porto Alegre, Brazil
Luciana Nedel , Universidade Federal do Rio Grande do Sul (UFRGS) Porto Alegre, Brazil
Cesar A. Collazos , Universidad del Cauca Popayän, Colombia
pp. 253-254

Coupled-clay: Physical-virtual 3D collaborative interaction environment (Abstract)

Kasim Ozacar , Research Institute of Electrical Communication Tohoku University
Takuma Hagiwara , Research Institute of Electrical Communication Tohoku University
Jiawei Huang , Research Institute of Electrical Communication Tohoku University
Kazuki Takashima , Research Institute of Electrical Communication Tohoku University
Yoshifumi Kitamura , Research Institute of Electrical Communication Tohoku University
pp. 255-256

GPU-accelerated attention map generation for dynamic 3D scenes (Abstract)

Thies Pfeiffer , CITEC, Faculty of Technology, Bielefeld University, Germany
Cem Memili , Faculty of Technology, Bielefeld University, Germany
pp. 257-258

A procedure for accurate calibration of a tabletop haploscope AR environment (Abstract)

Nate Phillips , Mississippi State University
J. Edward Swan , Mississippi State University
pp. 259-260

Scalable metadata in- and output for multi-platform data annotation applications (Abstract)

Sebastian Pick , Virtual Reality Group, RWTH Aachen University
Sascha Gebhardt , Virtual Reality Group, RWTH Aachen University
Bernd Hentschel , Virtual Reality Group, RWTH Aachen University
Torsten W. Kuhlen , Virtual Reality Group, RWTH Aachen University
pp. 261-262

Using astigmatism in wide angle HMDs to improve rendering (Abstract)

Daniel Pohl , Intel Corporation
Timo Bolkart , Saarland University
Stefan Nickels , Intel Visual Computing Institute
Oliver Grau , Intel Corporation
pp. 263-264

Shark punch: A virtual reality game for aquatic rehabilitation (Abstract)

John Quarles , University of Texas at San Antonio
pp. 265-266

Social presence with virtual glass (Abstract)

H. Regenbrecht , University of Otago, New Zealand
M. Alghamdi , University of Otago, New Zealand
S. Hoermann , University of Otago, New Zealand
T. Langlotz , University of Otago, New Zealand
M. Goodwin , University of Otago, New Zealand
C. Aldridge , University of Otago, New Zealand
pp. 269-270

Navigation in REVERIE's virtual environments (Abstract)

Fiona M. Rivera , Queen Mary University of London
Fons Fuijk , CWI Amsterdam
Ebroul Izquierdo , Queen Mary University of London
pp. 273-274

Collaborative telepresence workspaces for space operation and science (Abstract)

David J. Roberts , University of Salford. Salford, M5 4WT, UK
Arturo S. Garcia , University of Salford. Salford, M5 4WT, UK
Janki Dodiya , German Aerospace Center (DLR), Lilienthalplatz 7, 38108 Braunschweig, Germany
Robin Wolff , German Aerospace Center (DLR), Lilienthalplatz 7, 38108 Braunschweig, Germany
Allen J. Fairchild , University of Salford. Salford, M5 4WT, UK
Terrence Fernando , University of Salford. Salford, M5 4WT, UK
pp. 275-276

Does virtual reality affect visual perception of egocentric distance? (Abstract)

Thomas Rousset , Aix Marseille Université, CNRS, ISM UMR 7287, 13288, Marseille, France
Christophe Bourdin , Aix Marseille Université, CNRS, ISM UMR 7287, 13288, Marseille, France
Cedric Goulon , Aix Marseille Université, CNRS, ISM UMR 7287, 13288, Marseille, France
Jocelyn Monnoyer , PSA Peugeot Citroën, Velizy Villacoublay
Jean-Louis Vercher , Aix Marseille Université, CNRS, ISM UMR 7287, 13288, Marseille, France
pp. 277-278

Characteristics of virtual walking sensation created by a 3-dof motion seat (Abstract)

Seiya Shimabukuro , Tokyo Metropolitan University
Shunki Kato , Tokyo Metropolitan University
Yasushi Ikei , Tokyo Metropolitan University
Koichi Hirota , The University of Tokyo
Michiteru Kitazaki , Toyohashi University of Technology
pp. 279-280

Wings and flying in immersive VR — Controller type, sound effects and experienced ownership and agency (Abstract)

Erik Sikstrom , Aalborg University Copenhagen
Amalia de Gotzen , Aalborg University Copenhagen
Stefania Serafin , Aalborg University Copenhagen
pp. 281-282

Self-characterstics and sound in immersive virtual reality — Estimating avatar weight from footstep sounds (Abstract)

Erik Sikstrom , Aalborg University Copenhagen
Amalia de Gotzen , Aalborg University Copenhagen
Stefania Serafin , Aalborg University Copenhagen
pp. 283-284

Optical see-through HUDs effect on depth judgments of real world objects (Abstract)

Missie Smith , Industrial & Systems Engineering, Virginia Tech
Nadejda Doutcheva , Industrial & Systems Engineering, Virginia Tech
Joseph L. Gabbard , Industrial & Systems Engineering, Virginia Tech
Gary Burnett , Human Factors, Research Group, University of Nottingham
pp. 285-286

EVE: Exercise in Virtual Environments (Abstract)

Amaury Solignac , I.C.E.B.E.R.G. Research Group
Sebastien Kuntz , MiddleVR
pp. 287-288

A GPU-based adaptive algorithm for non-rigid surface registration (Abstract)

Antonio C. S. Souza , Federal University of Bahia, Brazil, Federal Institute of Bahia, Brazil
Marcio C. F. Macedo , Federal University of Bahia, Brazil
Antonio L. Apolinario , Federal University of Bahia, Brazil
pp. 289-290

Subjective evaluation of peripheral viewing during exposure to a 2D/3D video clip (Abstract)

Masumi Takada , Department of Physiology, Aichi Medical University School of Medicine, Nagakute, Aichi, 480-1195, Japan
Masaru Miyao , Graduate School of Information Science, Nagoya University, Chikusa-ku, Nagoya 464-8601, Japan
Hiroki Takada , Graduate School of Engineering, University of Fukui, 3-9-1 Bunkyo, Fukui, Fukui 910-8507, Japan
pp. 291-292

Zoom factor compensation for monocular SLAM (Abstract)

Takafumi Taketomi , Nara Institute of Science and Technology
Janne Heikkila , University of Oulu
pp. 293-294

A modified tactile brush algorithm for complex touch gestures (Abstract)

Fei Tang , University of Texas at Dallas
Ryan P. McMahan , University of Texas at Dallas
Eric D. Ragan , Oak Ridge National Laboratory
Tandra T. Allen , University of Texas at Dallas
pp. 295-296

Experiencing interior environments: New approaches for the immersive display of large-scale point cloud data (Abstract)

Ross Tredinnick , Wisconsin Institute for Discovery - University of Wisconsin-Madison
Markus Broecker , Wisconsin Institute for Discovery - University of Wisconsin-Madison
Kevin Ponto , Wisconsin Institute for Discovery - University of Wisconsin-Madison
pp. 297-298

Landscape change from daytime to nighttime under augmented reality environment (Abstract)

Noriyuki Uda , Department of Environmental Information Nagoya Sangyo University
Yoshitaka Kamiya , Department of Environmental Information Nagoya Sangyo University
Mamoru Endo , Graduate school of Information Science, Nagoya University
Takami Yasuda , Graduate school of Information Science, Nagoya University
pp. 299-300

Impact of illusory resistance on finger walking behavior (Abstract)

Yusuke Ujitoko , The University of Tokyo
Koichi Hirota , The University of Tokyo
pp. 301-302

3D node localization from node-to-node distance information using cross-entropy method (Abstract)

Shohei Ukawa , Dept. Information Systems Engineering Osaka University
Tatsuya Shinada , Dept. Information Systems Engineering Osaka University
Masanori Hashimoto , Dept. Information Systems Engineering Osaka University
Yuichi Itoh , Dept. Information Systems Engineering Osaka University
Takao Onoye , Dept. Information Systems Engineering Osaka University
pp. 303-304

From visual cues to climate perception in virtual urban environments (Abstract)

Toinon Vigier , CERMA UMR CNRS 1563 Ecole Nationale Supérieure d'Architecture de Nantes (France)/ Ecole Centrale de Nantes (France)
Guillaume Moreau , CERMA UMR CNRS 1563 Ecole Nationale Supérieure d'Architecture de Nantes (France)/ Ecole Centrale de Nantes (France)
Daniel Siret , CERMA UMR CNRS 1563 Ecole Nationale Supérieure d'Architecture de Nantes (France)/ Ecole Centrale de Nantes (France)
pp. 305-306

HorizontalDragger: A freehand remote selector for object acquisition (Abstract)

Siju Wu , IBISC, Evry University
Amine Chellali , IBISC, Evry University
Samir Otmane , IBISC, Evry University
Guillaume Moreau , Ecole Centrale de Nantes - CERMA
pp. 307-308

A real-time welding training system base on virtual reality (Abstract)

Benkai Xie , Wuhan University of Technology
Qiang Zhou , Wuhan University of Technology
Liang Yu , Wuhan Onew Technology Co., Lid
pp. 309-310

Transparent cockpit using telexistence (Abstract)

Takura Yanagi , Mobility Services Laboratory, Nissan Motor Co., Japan
Charith Lasantha Fernando , Graduate School of Media Design, Keio University, Japan
M H D Yamen Saraiji , Graduate School of Media Design, Keio University, Japan
Kouta Minamizawa , Graduate School of Media Design, Keio University, Japan
Susumu Tachi , Graduate School of Media Design, Keio University, Japan
Norimasa Kishi , Senior Innovation Researcher, Nissan Motor Co., Japan
pp. 311-312

Flying robot manipulation system using a virtual plane (Abstract)

Kazuya Yonezawa , The University of Tokyo
Takefumi Ogawa , Information Technology Center, The University of Tokyo
pp. 313-314

Binocular interface: Interaction techniques considering binocular parallax for a large display (Abstract)

Keigo Yoshimura , Graduate school of Interdisciplinary Information Studies, The University of Tokyo
Takefumi Ogawa , Information Technology Center, The University of Tokyo
pp. 315-316

Tracking human locomotion by relative positional feet tracking (Abstract)

Markus Zank , Innovation Center Virtual Reality - IWF - ETH Zurich
Thomas Nescher , Innovation Center Virtual Reality - IWF - ETH Zurich
Andreas Kunz , Innovation Center Virtual Reality - IWF - ETH Zurich
pp. 317-318

Demos (PDF)

pp. 1

MagicPot360: Free viewpoint shape display modifying the perception of shape (Abstract)

Yuki Ban , Graduate School of Information Science and Technology, The University of Tokyo
Takuji Narumi , Graduate School of Information Science and Technology, The University of Tokyo
Tomohiro Tanikawa , Graduate School of Information Science and Technology, The University of Tokyo
Michitaka Hirose , Graduate School of Information Science and Technology, The University of Tokyo
pp. 321-322

3D heterogeneous interactive web mapping application (Abstract)

Quoc-Dinh Nguyen , Université Paris-Est, IGN, SRIG, MATIS 74 avenue de Paris, 94160 Saint-Mandé Cedex, France
Alexandre Devaux , Université Paris-Est, IGN, SRIG, MATIS 74 avenue de Paris, 94160 Saint-Mandé Cedex, France
Mathieu Bredif , Université Paris-Est, IGN, SRIG, MATIS 74 avenue de Paris, 94160 Saint-Mandé Cedex, France
Nicolas Paparoditis , Université Paris-Est, IGN, SRIG, MATIS 74 avenue de Paris, 94160 Saint-Mandé Cedex, France
pp. 323-324

Towards a high resolution grip measurement device for orthopaedics (Abstract)

Marc R. Edwards , Visualisation and Medical Graphics Laboratory, Bangor University, United Kingdom
Peter Vangorp , Visualisation and Medical Graphics Laboratory, Bangor University, United Kingdom
Nigel W. John , Visualisation and Medical Graphics Laboratory, Bangor University, United Kingdom
pp. 325-326

Aughanded Virtuality — The hands in the virtual environment (Abstract)

Tobias Gunther , Technische Universität Dresden
Ingmar S. Franke , Technische Universität Dresden
Rainer Groh , Technische Universität Dresden
pp. 327-328

Augmented reality maintenance demonstrator and associated modelling (Abstract)

V. Havard , LUSINE and IRISE laboratories, CESI
D. Baudry , LUSINE and IRISE laboratories, CESI
A. Louis , LUSINE and IRISE laboratories, CESI
B. Mazari , LUSINE and IRISE laboratories, CESI
pp. 329-330

Presentation of virtual liquid by modeling vibration of a Japanese sake bottle (Abstract)

Sakiko Ikeno , The University of Electro-Communications
Ryuta Okazaki , The University of Electro-Communications
Taku Hachisu , The University of Electro-Communications
Hiroyuki Kajimoto , The University of Electro-Communications
pp. 331-332

Walking recording and experience system by Visual Psychophysics Lab (Abstract)

Atsuhiro Fujita , Graduate School of Engineering, Toyohashi University of Technology
Shohei Ueda , Graduate School of Engineering, Toyohashi University of Technology
Junki Nozawa , Graduate School of Engineering, Toyohashi University of Technology
Koichi Hirota , Interfaculty Initiative in Information Studies, The University of Tokyo
Yasushi Ikei , Faculty of System Design, Tokyo Metropolitan University
Michiteru Kitazaki , Department of Computer Science and Engineering, Toyohashi University of Technology
pp. 333-334

Various forms of tactile feedback displayed on the back of the tablet: Latency minimized by using audio signal to control actuators (Abstract)

Itsuo Kumazawa , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Kyohei Sugiyama , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Tsukasa Hayashi , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Yasuhiro Takatori , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
Shunsuke Ono , Imaging Science and Engineering Laboratory, Tokyo Institute of Technology
pp. 335-336

Laying out spaces with virtual reality (Abstract)

Jeremy Lacoche , IRT bocom
Cyndie Martin , IRT bocom
Jerome Royan , IRT bocom
pp. 337-338

A multi-projector display system of arbitrary shape, size and resolution (Abstract)

Aditi Majumder , University of California, Irvine
Duy-Quoc Lai , University of California, Irvine
Mahdi Abbaspour Tehrani , University of California, Irvine
pp. 339-340

Blind in a virtual world: Mobility-training virtual reality games for users who are blind (Abstract)

Shachar Maidenbaum , Hebrew University of Jerusalem, ELSC, IMRIC, Israel
Amir Amedi , Hebrew University of Jerusalem, ELSC, IMRIC, Israel
pp. 341-342

Underwater integral photography (Abstract)

Nahomi Maki , Kanagawa Institute of Technology
Kazuhisa Yanaka , Kanagawa Institute of Technology
pp. 343-344

Low cost virtual reality for medical training (Abstract)

Aman S. Mathur , Jaipur Engineering College & Research Centre
pp. 345-346

“Never Blind VR” enhancing the virtual reality headset experience with augmented virtuality (Abstract)

David Nahon , Dassault Systèmes, Passion for Innovation Institute, Immersive Virtuality (iV) Lab
Geoffrey Subileau , Dassault Systèmes, Passion for Innovation Institute, Immersive Virtuality (iV) Lab
Benjamin Capel , Dassault Systèmes, Passion for Innovation Institute, Immersive Virtuality (iV) Lab
pp. 347-348

Live streaming system for omnidirectional video (Abstract)

Daisuke Ochi , NTT Media Intelligence Laboratories
Yutaka Kunita , NTT Media Intelligence Laboratories
Akio Kameda , NTT Media Intelligence Laboratories
Akira Kojima , NTT Media Intelligence Laboratories
Shinnosuke Iwaki , DWANGO Co., Ltd.
pp. 349-350

Eπıλoγη∗ in Crisis∗∗ (Abstract)

Manthos Santorineos , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Stavroula Zoi , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Nefeli Dimitriadi , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Taxiarchis Diamantopoulos , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
John Bardakos , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Christina Chrysanthopoulou , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Ifigeneia Mavridou , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Anna Meli , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Nikos Papadopoulos , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Argyro Papathanasiou , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
Maria Velaora , Greek-French Master «Art, virtual reality and multiuser systems of artistic expression» Athens School of Fine Arts, Pireus street 256, 18233 Athens, Greece
pp. 351-352

Exploring virtual reality and prosthetic training (Abstract)

Ivan Phelan , Culture, Communication and Computing Research Institute, Sheffield Hallam University, Sheffield, United Kingdom
Madelynne Arden , Faculty of Development and Society Sheffield Hallam University Sheffield, United Kingdom
Carol Garcia , Faculty of Health and Wellbeing Sheffield Hallam University Sheffield, United Kingdom
Chris Roast , Culture, Communication and Computing Research Institute, Sheffield Hallam University, Sheffield, United Kingdom
pp. 353-354

Augmented reality for maintenance application on a mobile platform (Abstract)

N. S. Lakshmprabha , European Organization for Nuclear Research, CERN
Stathis Kasderidis , NOVOCAPTIS
Loukas Petrou , Aristotle University of Thessaloniki
Olga Beltramello , European Organization for Nuclear Research, CERN
pp. 355-356

Non-obscuring binocular eye tracking for wide field-of-view head-mounted-displays (Abstract)

Michael Stengel , TU Braunschweig
Steve Grogorick , TU Braunschweig
Martin Eisemann , TU Braunschweig
Elmar Eisemann , TU Delft
Marcus Magnor , TU Braunschweig
pp. 357-358

Dynamic 3D interaction using an optical See-through HMD (Abstract)

Nozomi Sugiura , Saitama University
Takashi Komuro , Saitama University
pp. 359-360

Virtual reality toolbox for experimental psychology — Research demo (Abstract)

Madis Vasser , University of Tartu
Markus Kangsepp , University of Tartu
Kalver Kilvits , University of Tartu
Taavi Kivisik , University of Tartu
Jaan Aru , University of Tartu
pp. 361-362

Three-dimensional VR interaction using the movement of a mobile display (Abstract)

Lili Wang , Saitama University
Takashi Komuro , Saitama University
pp. 363-364

Videos (PDF)

pp. 1

Marioneta: Virtual puppeteer experience (Abstract)

Hyunghwan Byun , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
Emily Chang , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
Maria Alejandra Montenegro , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
Alexander Moser , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
Christina Tarn , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
Shirley Saldamarco , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
Ruth Comley , Entertainment Technology Center, Carnegie Mellon University, Pittsburgh, PA, USA
pp. 367

Pocket-size augmented reality system for flight control (Abstract)

Andrey L. Gorbunov , Moscow State Technical University of Civil Aviation, Russia
Alessandro Terenzi , Inglobe Technologies S.r.l., Italy
Graziano Terenzi , Inglobe Technologies S.r.l., Italy
pp. 369

Evaluating optical see-through head-mounted display calibration via frustum visualization (Abstract)

Kenneth R. Moser , Mississippi State University, Department of Computer Science and Engineering
J. Edward Swan , Mississippi State University, Department of Computer Science and Engineering
pp. 371

3DTouch: A wearable 3D input device for 3D applications (Abstract)

Anh Nguyen , Department of Computer Science, University of Wyoming
Amy Banic , Department of Computer Science, University of Wyoming
pp. 373

Shark punch: A virtual reality game for aquatic rehabilitation (Abstract)

John Quarles , University of Texas at San Antonio
pp. 375

Hearts and minds: The interrogations project (Abstract)

Daria Tsoupikova , University of Illinois at Chicago
Roderick Coover , Temple University
Scott Rettberg , University of Bergen
Arthur Nishimoto , University of Illinois at Chicago
pp. 377

Virtual reality training of manual procedures in the nuclear sector (Abstract)

Jan Ciger , Reviatech SAS
Mehdi Sbaouni , Reviatech SAS
Christian Segot , Trihom/AREVA
pp. 381-382

OSVR: An open-source virtual reality platform for both industry and academia (Abstract)

Yuval S. Boger , Sensics, Inc.
Ryan A. Pavlik , Sensics, Inc.
Russell M. Taylor , University of North, Carolina-Chapel Hill
pp. 383-384

Flexible, dynamic VR simulation of a future river lock facilitates prevention through design in occupational safety and health (Abstract)

Peter Nickel , Institute for Occupational Safety and Health of the German Social Accident Insurance (IFA)
Eugen Proger , Federal Waterways and Shipping Administration (WSV, FVT), Germany
Andy Lungfiel , Institute for Occupational Safety and Health of the German Social Accident Insurance (IFA)
Rolf Kergel , German Social Accident Insurance Institution of the Federal Government (UK-Bund)
pp. 385-386

Location, location, location. An exercise in cost and waste reduction using Augmented Reality in composite layup manufacturing (Abstract)

Christopher Freeman , Advanced Manufacturing Research Centre with Boeing, University of Sheffield
Rab Scott , Advanced Manufacturing Research Centre with Boeing, University of Sheffield
Roland Krain , TEKS SARL LTD
pp. 387-388

Design of portable and accessible platform in charge of wheelchair feedback immersion (Abstract)

Simon Richir , Arts et Métiers ParisTech, LAMPA, 2 Bd du Ronceray, 49000 Angers, France
Samuel Pineau , Université de Versailles Saint-Quentin en Yvelines, LISV, 10 avenue de l'Europe, 78140 Vélizy, France
Eric Monacelli , Université de Versailles Saint-Quentin en Yvelines, LISV, 10 avenue de l'Europe, 78140 Vélizy, France
Frederic Goncalves , CEREMH, 10 avenue de l'Europe, 78140 Vélizy, France
Benjamin Malafosse , CEREMH, 10 avenue de l'Europe, 78140 Vélizy, France
Claude Dumas , CEREMH, 10 avenue de l'Europe, 78140 Vélizy, France
Alain Schmid , EDF R&D, SINETICS / I2C, 1 avenue du Général de Gaulle, 92141 Clamart, France
Jerome Perret , Haption SA, Atelier Relais ZA Route de Laval, 53210 Soulgé-sur-Ouette, France
pp. 389-390

MiddleVR a generic VR toolbox (Abstract)

Sebastien Kuntz , MiddleVR
pp. 391-392

TechViz XL helps KITs Formula Student car “become alive” (Abstract)

Benjamin Bayart , TechViz
Polina Haefner , Karlsruhe Institute of Technology
Jivka Ovtcharova , Karlsruhe Institute of Technology
pp. 395-396

‘IXV-trajectory’ and ‘IXV-asset’: Virtual reality applications for the aerothermodynamics analysis of IXV (Abstract)

Agata Marta Soccini , Thales Alenia Space Italia, University of Torino
Manuela Marello , Thales Alenia Space Italia, Sofiter System Engineering
Nello Balossino , University of Torino
Valter Basso , Thales Alenia Space Italia
pp. 397-398

Optical see-through head up displays' effect on depth judgments of real world objects (PDF)

Missie Smith , Industrial & Systems Engineering, Virginia Tech
Nadejda Doutcheva , Industrial & Systems Engineering, Virginia Tech
Joseph L. Gabbard , Industrial & Systems Engineering, Virginia Tech
Gary Burnett , Human Factors, Research Group, University of Nottingham
pp. 401-405

Nested immersion: Describing and classifying augmented virtual reality (PDF)

William E. Marsh , Arts et Métiers ParisTech - CNRS Le2i, Institut Image
Frederic Merienne , Arts et Métiers ParisTech - CNRS Le2i, Institut Image
pp. 407-412

Can living in virtual environments alter reality? (PDF)

Melanie Buset , Carleton University, Ottawa Ontario, Canada, School of Information Technology, Human-Computer Interaction
pp. 413-418
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