The Community for Technology Leaders
Virtual Reality Conference, IEEE (2012)
Costa Mesa, CA, USA
Mar. 4, 2012 to Mar. 8, 2012
ISBN: 978-1-4673-1247-9
TABLE OF CONTENTS
Papers

Title page (PDF)

pp. 1

Table of contents (PDF)

pp. iii-viii

Supporters (PDF)

pp. ix

Preface (PDF)

pp. x-xi

Reviewers (PDF)

pp. xvi-xvii

Capstone presentation: Isn't all reality really virtual? (PDF)

James J. Blascovich , University of California, Santa Barbara
pp. xx

Short papers (PDF)

pp. 1

Crowd simulation using Discrete Choice Model (Abstract)

Rynson Lau , City University of Hong Kong
Dinesh Manocha , The University of North, Carolina, Chapel Hill
Wenxi Liu , City University of Hong Kong
pp. 3-6

Spatial augmented reality for environmentally-lit real-world objects (Abstract)

Daniel G. Aliaga , Department of Computer Science at Purdue University
Alvin J. Law , Department of Computer Science at Purdue University
pp. 7-10

The effects of navigational control and environmental detail on learning in 3D virtual environments (Abstract)

Eric D. Ragan , Virginia Tech Dept. of Computer Science
Karl J. Huber , Virginia Tech Dept. of Computer Science
Doug A. Bowman , Virginia Tech Dept. of Computer Science
Bireswar Laha , Virginia Tech Dept. of Computer Science
pp. 11-14

Room-sized informal telepresence system (Abstract)

Jan-Michael Frahm , University of North Carolina at Chapel Hill
Mod Marathe , CISCO
Bill Mauchly , CISCO
Henry Fuchs , University of North Carolina at Chapel Hill
Mingsong Dou , University of North Carolina at Chapel Hill
Ying Shi , University of North Carolina at Chapel Hill
pp. 15-18

Increasing agent physicality to raise social presence and elicit realistic behavior (Abstract)

Andrew Robb , University of Florida
Casey White , University of Florida
Adam Wendling , University of Florida
Benjamin Lok , University of Florida
Samsun Lampotang , University of Florida
Regis Kopper , University of Florida
Joon Hao Chuah , University of Florida
pp. 19-22

Evaluation of visual and force feedback in virtual assembly verifications (Abstract)

Carsten Preusche , German Aerospace Center (DLR)
Mikel Sagardia , German Aerospace Center (DLR)
Thomas Hulin , German Aerospace Center (DLR)
Bernhard Weber , German Aerospace Center (DLR)
Gerd Hirzinger , German Aerospace Center (DLR)
pp. 23-26

Puzzle assembly training: Real world vs. virtual environment (Abstract)

Stephen Gilbert , Human Computer Interaction Program. Virtual Reality Applications Center, Iowa State University, 1620 Howe Hall Ames, IA 50011
Mike Oren , Human Computer Interaction Program. Virtual Reality Applications Center, Iowa State University, 1620 Howe Hall Ames, IA 50011
Patrick Carlson , Human Computer Interaction Program. Virtual Reality Applications Center, Iowa State University, 1620 Howe Hall Ames, IA 50011
Judy M. Vance , Mechanical Engineering Department and Human Computer Interaction Program. Virtual Reality Applications Center, Iowa State University, 1620 Howe Hall Ames, IA 50011
pp. 27-30

Can physical motions prevent disorientation in naturalistic VR? (Abstract)

Andrew P. Milne , Simon Fraser University
Bernhard E. Riecke , Simon Fraser University
Salvar Sigurdarson , Simon Fraser University
Daniel Feuereissen , Simon Fraser University
pp. 31-34

Self-motion illusions (vection) in VR -- Are they good for anything? (Abstract)

Timothy P. McNamara , Vanderbilt University
Daniel Feuereissen , Simon Fraser University
Bernhard E. Riecke , Simon Fraser University
John J. Rieser , Vanderbilt University
pp. 35-38

A taxonomy for deploying redirection techniques in immersive virtual environments (Abstract)

Frank Steinicke , University of Würzburg
Gerd Bruder , University of Würzburg
Evan A. Suma , USC Institute for Creative Technologies
David M. Krum , USC Institute for Creative Technologies
Mark Bolas , USC Institute for Creative Technologies
pp. 43-46

The cognitive implications of semi-natural virtual locomotion (Abstract)

William E. Marsh , Virtual Reality Applications Center Iowa State University
James H. Oliver , Virtual Reality Applications Center Iowa State University
Marisa Putnam , Mathematica Policy Research
Veronica J. Dark , Department of Psychology Iowa State University
Jonathan W. Kelly , Department of Psychology Iowa State University
pp. 47-50

Reducing interference between multiple structured light depth sensors using motion (Abstract)

Henry Fuchs , Department of Computer Science University of North Carolina at Chapel Hill
Andrew Maimone , Department of Computer Science University of North Carolina at Chapel Hill
pp. 51-54

Posters (PDF)

pp. 1

Automatic color realism enhancement for virtual reality (Abstract)

Seungkyu Lee , SAIT, Samsung Electronics
Hyunjung Shim , SAIT, Samsung Electronics
pp. 59-60

Shape perception in 3-D scatterplots using constant visual angle glyphs (Abstract)

Claus B. Madsen , Aalborg University, Dept. of Architecture, Design, and Media Technology
Rasmus Stenholt , Aalborg University, Dept. of Architecture, Design, and Media Technology
pp. 61-62

A user study to understand motion visualization in virtual reality (Abstract)

Marcus Ewert , Department of Computer Science and Engineering, University of Minnesota
Daniel F. Keefe , Department of Computer Science and Engineering, University of Minnesota
Lauren Thorson , Minneapolis College of Art and Design
Haleh Hagh-Shenas , Department of Computer Science and Engineering, University of Minnesota
Dane Coffey , Department of Computer Science and Engineering, University of Minnesota
Fedor Korsakov , Department of Computer Science and Engineering, University of Minnesota
pp. 63-64

Shape-COG Illusion: Psychophysical influence on center-of-gravity perception by mixed-reality visual stimulation (Abstract)

Hiroki Omosako , Graduate School of Science and Engineering, Ritsumeikan University
Asako Kimura , Graduate School of Science and Engineering, Ritsumeikan University
Fumihisa Shibata , Graduate School of Science and Engineering, Ritsumeikan University
Hideyuki Tamura , Graduate School of Science and Engineering, Ritsumeikan University
pp. 65-66

NuNav3D: A touch-less, body-driven interface for 3D navigation (Abstract)

Daniel Sugarman , Computer Science Stony Brook University
Arie Kaufmant , Computer Science Stony Brook University
Charilaos Papadopoulos , Computer Science Stony Brook University
pp. 67-68

Physics-based multi-domain subspace deformation with component mode synthesis (Abstract)

Yin Yang , The University of Texas at Dallas
Xiaohu Guo , The University of Texas at Dallas
pp. 69-70

Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces (Abstract)

Niels C. Nilsson , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
Stefania Serafin , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
Rolf Nordahl , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
Luca Turchet , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
pp. 73-74

Are motorized wheelchairs an effective method of locomotion in virtual environments? (Abstract)

Amelia Nybakke , Harvey Mudd College
Victoria Interrante , University of Minnesota
Ramya Ramakrishnan , Georgia Institute of Technology
pp. 75-76

Examining the equivalence of simulated and real AR on a visual following and identification task (Abstract)

Cha Lee , Four Eyes Lab and University of California Santa Barbara
Steffen Gauglitz , Four Eyes Lab and University of California Santa Barbara
Tobias Hollerer , Four Eyes Lab and University of California Santa Barbara
Doug A. Bowman , Center for Human-Computer Interaction and Dept. of Computer Science, Virginia Tech
pp. 77-78

Mixing real and virtual conferencing: Lessons learned (Abstract)

Ralph Schroeder , University of Oxford
Basant Kumar Pandey , Tata Consultancy Services Ltd
Geetika Sharma , Tata Consultancy Services Ltd
Ajay Surendernath , Tata Consultancy Services Ltd
pp. 79-80

Reliable forward walking parameters from head-track data alone (Abstract)

Mary C. Whitton , The University of North Carolina at Chapel Hill
David Adalsteinsson , The University of North Carolina at Chapel Hill
Frederick P. Brooks , The University of North Carolina at Chapel Hill
Jeremy D. Wendt , Sandia National Labs
pp. 81-82

Using virtual reality technology in linguistic research (Abstract)

Thies Pfeiffer , A.I. Group, Faculty of Technology, Bielefeld University
pp. 83-84

A virtual surgical simulator for mandibular angle reduction based on patient specific data (Abstract)

Hui Chen , Institute of Software, Chinese Academy of Sciences
Qiong Wang , Chinese University of HK
Pheng Ann Heng , Chinese University of HK
Wen Wu , University of Macau
Hai Yang Jin , Shenzhen Institute of Advanced Technology
pp. 85-86

3DTown: The automatic urban awareness project (Abstract)

Luo Chao , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Ravi Persad , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Bob Hou , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Gunho Sohn , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Ron Tal , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Eduardo R. Corral-Soto , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Chan Solomon , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
Larry Wang , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
James H. Elder , Dept. of Computer Science and Engineering / Dept. of Earth and Space Science and Engineering, York University
pp. 87-88

Towards a linguistically motivated model for selection in virtual reality (Abstract)

Thies Pfeiffer , A.I. Group, Faculty of Technology, Bielefeld University
pp. 89-90

Validation of virtual humanoid intelligent agents in virtual reality systems (Abstract)

Amela Sadagic , Naval Postgraduate School - NPS, MOVES Institute
pp. 91-92

Exercise-based interaction techniques for a virtual reality car racing game (Abstract)

John Quarles , The University of Texas at San Antonio
Rongkai Guo , The University of Texas at San Antonio
pp. 93-94

Evaluating depth perception of volumetric data in semi-immersive VR (Abstract)

William Ribarsky , University of North Carolina at Charlotte
Xiaoyu Wang , University of North Carolina at Charlotte
Isaac Cho , University of North Carolina at Charlotte
Wenwen Dou , University of North Carolina at Charlotte
Zachary Wartell , University of North Carolina at Charlotte
pp. 95-96

The integration of a neurosurgical microscope as an interface to a medical training simulator (Abstract)

Florian Beier , Institute for Computational Medicine, University of Heidelberg
pp. 97-98

Command Center: Authoring tool to supervise augmented reality session (Abstract)

Gerhard Roth , Keio-NUS CUTE Center, IDM Institute National University of Singapore
Hunfuko Asanka Abeykoon , Keio-NUS CUTE Center, IDM Institute National University of Singapore
Adrian David Cheok , Keio-NUS CUTE Center, IDM Institute National University of Singapore
Remi Tache , Keio-NUS CUTE Center, IDM Institute National University of Singapore
Kasun Thejitha Karunanayaka , Keio-NUS CUTE Center, IDM Institute National University of Singapore
Owen Noel Newton Fernando , Keio-NUS CUTE Center, IDM Institute National University of Singapore
Janaka Prabhash Kumarasinghe , Keio-NUS CUTE Center, IDM Institute National University of Singapore
pp. 99-100

Virtual training for Fear of Public Speaking -- Design of an audience for immersive virtual environments (Abstract)

Sandra Poeschl , Ilmenau University of Technology, Research Group Media Psychology & Media Design
Nicola Doering , Ilmenau University of Technology, Research Group Media Psychology & Media Design
pp. 101-102

3D Interaction assistance through context-awareness (Abstract)

Samir Otmane , IBISC Laboratory, Evry University, France
Guillaume Bouyer , IBISC Laboratory, Evry University, France
Yannick Dennemont , IBISC Laboratory, Evry University, France
Malik Mallem , IBISC Laboratory, Evry University, France
pp. 103-104

Influence analysis of visual stimuli on localization of tactile stimuli in augmented reality (Abstract)

Arinobu Niijima , Graduate School of Engineering, The University of Tokyo
Takefumi Ogawa , Information Technology Center, The University of Tokyo
pp. 105-106

The effect of isolated disparity on depth perception in real and virtual environments (Abstract)

Abdeldjallil Naceri , Department of Cognitive Neuroscience, Bielefeld University
Ryad Chellali , Italian Institute of Technology
pp. 107-108

Augmenting moving planar surfaces interactively with video projection and a color camera (Abstract)

Samuel Audet , Tokyo Institute of Technology
Masatoshi Okutomi , Tokyo Institute of Technology
Masayuki Tanaka , Tokyo Institute of Technology
pp. 111-112

Natural feature tracking in JavaScript (Abstract)

Gerhard Reitmayr , Institute for Computer Graphics and Vision, University of Technology Graz
Jens Grubert , Institute for Computer Graphics and Vision, University of Technology Graz
Christoph Oberhofer , Institute for Computer Graphics and Vision, University of Technology Graz
pp. 113-114

mirracle: An augmented reality magic mirror system for anatomy education (Abstract)

Christoph Bichlmeier , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
Valerie Kleeberger , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
Nassir Navab , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
Tobias Blum , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
pp. 115-116

3D Attention Volumes for usability studies in virtual reality (Abstract)

Thies Pfeiffer , A.I. Group, Faculty of Technology, Bielefeld University
pp. 117-118

Performance measurements for the Microsoft Kinect skeleton (Abstract)

Zhuming Ai , Naval Research Laboratory
Mark A. Livingston , Naval Research Laboratory
Jay Sebastian , ASEE SEAP
Jonathan W. Decker , Naval Research Laboratory
pp. 119-120

Im-O-Ret: Immersive object retrieval (Abstract)

Joaquim Jorge , INESC-ID/IST/TU Lisbon Lisbon, Portugal
Pedro B. Pascoal , INESC-ID/IST/TU Lisbon Lisbon, Portugal
Alfredo Ferreira , INESC-ID/IST/TU Lisbon Lisbon, Portugal
pp. 121-122

Augmented reality goggles with an integrated tracking system for navigation in neurosurgery (Abstract)

Jayfus Doswell , Juxtopia, LLC
Ehsan Azimi , Dept. of Computer Science, Johns Hopkins University
Peter Kazanzides , Dept. of Computer Science, Johns Hopkins University
pp. 123-124

An approach to comparative studies in CAVE using a virtual black wall (Abstract)

Ji-Sun Kim , Department of Computer Science Virginia Tech
Denis Gracanin , Department of Computer Science Virginia Tech
pp. 125-126

Smelling screen: Technique to present a virtual odor source at an arbitrary position on a screen (Abstract)

Haruka Matsukura , Tokyo University of Agriculture and Technology JSPS
Tatsuhiro Yoneda , Tokyo University of Agriculture and Technology Department of Mechanical Systems Engineering
Hiroshi Ishida , Tokyo University of Agriculture and Technology Department of Mechanical Systems Engineering
pp. 127-128

Vibration reproduction for a virtual Yamahoko Parade system (Abstract)

Keiji Yano , Ritsumeikan University
Liang Li , Ritsumeikan University
Woong Choi , Gunma National College of Technology
Kozaburo Hachimura , Ritsumeikan University
Kazuyuki Izuno , Ritsumeikan University
Yuichiro Hara , Ritsumeikan University
pp. 129-130

Relighting with free-form polarized reflectometry in mixed reality space (Abstract)

Taiki Wada , Ritsumeikan University
Asako Kimura , Ritsumeikan University
Hideyuki Tamura , Ritsumeikan University
Kaori Kikuchi , Ritsumeikan University
Fumihisa Shibata , Ritsumeikan University
Ryosuke Ichikari , Ritsumeikan University
pp. 133-134

Floating integral photography using Fresnel mirror (Abstract)

Kazuhisa Yanaka , Kanagawa Institute of Technology
Masahiko Yoda , Kanagawa Institute of Technology
Terumichi Iizuka , Kanagawa Institute of Technology
pp. 135-136

Head-turning approach to eye-tracking in immersive virtual environments (Abstract)

Arindam Dey , University of South Australia
Christian Sandor , University of South Australia
Andrei Sherstyuk , University of Hawaii
pp. 137-138

Comparing three interaction methods for manipulating thin deformable virtual objects (Abstract)

Robin Wolff , Software for Space Systems and Interactive Visualization, German Aerospace Agency (DLR), Germany
Torsten Kuhlen , Virtual Reality Group, RWTH Aachen University, Germany
Johannes Hummel , Software for Space Systems and Interactive Visualization, German Aerospace Agency (DLR), Germany
Andreas Gerndt , Software for Space Systems and Interactive Visualization, German Aerospace Agency (DLR), Germany
pp. 139-140

The effects of virtual character animation on spatial judgments (Abstract)

Curtis Wilkes , Virginia Tech, Dept. of Computer Science, Center for Human-Computer Interaction
Yong Cao , Virginia Tech, Dept. of Computer Science, Center for Human-Computer Interaction
Eric D. Ragan , Virginia Tech, Dept. of Computer Science, Center for Human-Computer Interaction
Doug A. Bowman , Virginia Tech, Dept. of Computer Science, Center for Human-Computer Interaction
pp. 141-142

Augmented reality for forward-looking synthetic aperture radar (Abstract)

Francois Koenig , U.S. Army Research Laboratory
Lam Nguyen , U.S. Army Research Laboratory
pp. 145-146

Acoustically enriched virtual worlds with minimum effort (Abstract)

Julia Frohlich , AI & VR Lab, Faculty of Technology, Bielefeld University
Ipke Wachsmuth , AI & VR Lab, Faculty of Technology, Bielefeld University
pp. 147-148

Analysis of IR-based virtual reality tracking using multiple Kinects (Abstract)

Srivishnu Satyavolu , Dept. of Computer Science Univ. of Minnesota Duluth
Pete Willemsen , Dept. of Computer Science Univ. of Minnesota Duluth
Frank Steinicke , Dept. of Computer Science Univ. of Minnesota Duluth
Gerd Bruder , Dept. of Computer Science, Univ. of Würzburg
pp. 149-150

Immersive training games for smartphone-based head mounted displays (Abstract)

Mark Bolas , USC School of Cinematic Arts USC Institute for Creative Technologies
David M. Krum , USC Institute for Creative Technologies
Perry Hoberman , USC School of Cinematic Arts
Evan A. Suma , USC Institute for Creative Technologies
pp. 151-152

Generating occlusion-free textures for virtual 3D model of urban facades by fusing image and laser street data (Abstract)

Karim Hammoudi , Department of Computer Science, National University of Ireland Maynooth, Maynooth, Co. Kildare, Ireland
Bruno Vallet , Université Paris-Est, Institut Géographique National, Laboratoire MATIS, Saint-Mandé, France
Fadi Dornaika , Department of Computer Science and Artificial Intelligence, University of the Basque Country, San Sebastián, Spain
Nicolas Paparoditis , Université Paris-Est, Institut Géographique National, Laboratoire MATIS, Saint-Mandé, France
Bahman Soheilian , Université Paris-Est, Institut Géographique National, Laboratoire MATIS, Saint-Mandé, France
pp. 153-154

General bandwidth reduction approaches for immersive LHRD videoconferencing (Abstract)

Oliver Staadt , University Rostock
Stephan Ohl , University Rostock
Malte Willert , University Rostock
pp. 155-156

Virtual reality in the wild: A self-contained and wearable simulation system (Abstract)

Andrew Bair , Miami University
Andrew Oberlin , Miami University
David Waller , Miami University
Eric Hodgson , Miami University
Eric Bachmann , Miami University
pp. 157-158

Flat-shaped, front-face-drive scent projector (Abstract)

Hiroki Nagayanagi , Faculty of Science and Technology, Meijo University
Toshimasa Aritake , Faculty of Science and Technology, Meijo University
Tatsuya Tanakamaru , Faculty of Science and Technology, Meijo University
Yasuyuki Yanagida , Faculty of Science and Technology, Meijo University
Yuki Nomura , Faculty of Science and Technology, Meijo University
pp. 159-160

Interval training with Astrojumper (Abstract)

Tiffany Barnes , UNC Charlotte
Heidi Haack , UNC Charlotte
Andrea Nickel , UNC Charlotte
Hugh Kinsey , UNC Charlotte
Mykel Pendergrass , UNC Charlotte
pp. 161-162

New input modalities for modern game design and virtual embodiment (Abstract)

Brendan Allison , Institute for Knowledge Discovery, Laboratory of Brain-Computer Interfaces, Graz University of Technology
Gernot R. Muller-Putz , Institute for Knowledge Discovery, Laboratory of Brain-Computer Interfaces, Graz University of Technology
Reinhold Scherer , Institute for Knowledge Discovery, Laboratory of Brain-Computer Interfaces, Graz University of Technology
Markus Proll , Institute for Knowledge Discovery, Laboratory of Brain-Computer Interfaces, Graz University of Technology
pp. 163-164

Depth judgments by reaching and matching in near-field augmented reality (Abstract)

Gurjot Singh , Mississippi State University
Stephen R. Ellis , NASA Ames Research Center
J. Edward Swan , Mississippi State University
J. Adam Jones , Mississippi State University
pp. 165-166

Demo (PDF)

pp. 1

mirracle: Augmented Reality in-situ visualization of human anatomy using a magic mirror (Abstract)

Valerie Kleeberger , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
Christoph Bichlmeier , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
Nassir Navab , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
Tobias Blum , Computer Aided Medical Procedures & Augmented Reality (CAMP), Technische Universität München, Munich, Germany
pp. 169-170

Interactive game-based rehabilitation using the Microsoft Kinect (Abstract)

Rick Juang , University of Southern California, Institute for Creative Technologies
Eric McConnell , University of Southern California, Institute for Creative Technologies
Albert Rizzo , University of Southern California, Institute for Creative Technologies
Mark Bolas , University of Southern California, Institute for Creative Technologies
Sebastian Koenig , University of Southern California, Institute for Creative Technologies
Evan Suma , University of Southern California, Institute for Creative Technologies
Belinda Lange , University of Southern California, Institute for Creative Technologies
Chien-Yen Chang , University of Southern California, Institute for Creative Technologies
pp. 171-172

STRIVE: Stress Resilience in Virtual Environments (Abstract)

Brad Newman , University of Southern California, Institute for Creative Technologies
Thomas Parsons , University of Southern California, Institute for Creative Technologies
Albert Rizzo , University of Southern California, Institute for Creative Technologies
Josh Williams , University of Southern California, Institute for Creative Technologies
Bruce John , University of Southern California, Institute for Creative Technologies
J. Galen Buckwalter , University of Southern California, Institute for Creative Technologies
pp. 173-174

ARBlocks: A projective augmented reality platform for educational activities (Abstract)

Rafael Alves Roberto , Voxar Labs, Informatics Center, Federal University of Pernambuco
Veronica Teichrieb , Voxar Labs, Informatics Center, Federal University of Pernambuco
pp. 175-176

Navigating large data sets in virtual worlds (Abstract)

Robert Adams , Intel Labs
Huaiyu Liu , Intel Labs
Dan Lake , Intel Labs
Robert Noradki , Intel Labs
Sean Koehl , Intel Labs
Jerry Talton , Intel Labs
Mic Bowman , Intel Labs
pp. 177-178

Virtual reality to go: A USC ICT Mixed Reality Lab demonstration (Abstract)

Evan A. Suma , USC Institute for Creative Technologies
David M. Krum , USC Institute for Creative Technologies
Mark Bolas , USC School of Cinematic Arts USC Institute for Creative Technologies
pp. 179-180

Mixed reality game prototypes for upper body exercise and rehabilitation (Abstract)

David Turpin , University of Southern California
Vangelis Lympouridis , University of Edinburgh
Maryalice Jordan-Marsh , University of Southern California
Irina C. Poulos , Choreo Theatro Company, Inc
Diane Tucker , University of Southern California
Alasdair G. Thin , Heriot-Watt University
Maximilian Swider , University of Southern California
Amanda Tasse , University of Southern California
Marientina Gotsis , University of Southern California
pp. 181-182

Tutorials (PDF)

pp. 1

Trends in mobile Augmented Reality (PDF)

Tobias Hollerer , Department of Computer Science University of California, Santa Barbara
Dieter Schmalstieg , Institute for Computer Graphics and Vision Graz University of Technology
pp. 1-3

Title of tutorial: Designing immersive VR systems: From bits to bolts (PDF)

Alberto Raposo , Tecgraf / Pontifical Catholic University of Rio
Joaquim A. Jorge , Instituto Superior Técnico
Luciano P. Soares , Tecgraf / Pontifical Catholic University of Rio
Bruno R. de Araujo , Instituto Superior Técnico
Joaquim A. Jorge , Instituto Superior Técnico
Filipe Gaspar , Microsoft Language Development Center/ISCTE IUL
Jose Miguel Salles Dias , Microsoft Language Development Center/ISCTE IUL
Leonel Valbom , Escola Superior Gallaecia
Luciano P. Soares , Tecgraf / Pontifical Catholic University of Rio
pp. 1-6

Workshops (PDF)

pp. 1-2

Ambient intelligence for network robot systems (PDF)

Norihiro Hagita , ATR Intelligent Robotics and Communication Laboratories, Japan
pp. 1

A content search system for mobile devices based on user context recognition (PDF)

Shojiro Nishio , Grad. Sch. of Information Science and Tech., Osaka Univ
Tomohiro Mashita , Cybermedia Center, Osaka Univ
Mayu Iwata , Grad. Sch. of Information Science and Tech., Osaka Univ
Haruo Takemura , Cybermedia Center, Osaka Univ
Daijiro Komaki , Grad. Sch. of Information, Science and Tech., Osaka Univ
Kiyoshi Kiyokawa , Cybermedia Center, Osaka Univ
Takahiro Hara , Grad. Sch. of Information Science and Tech., Osaka Univ
Hiroki Miyamoto , Grad. Sch. of Information Science and Tech., Osaka Univ
Kentaro Shimatani , Grad. Sch. of Information Science and Tech., Osaka Univ
pp. 1-4

Owens Luis -- A context-aware multi-modal smart office chair in an ambient environment (PDF)

Koichi Moriyama , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Hirotsugu Kakugawa , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Hironori Shigeta , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Yasunori Ishihara , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Fukuhito Ooshita , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Kazufumi Hosoda , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Masashi Okada , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Masahide Hatanaka , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Satoshi Kurihara , Graduate School of Information Science and Technology, Osaka University Yamadaoka 1-5, Suita, Osaka 565-0871, Japan
Kiyoshi Kiyokawa , Cybermedia Center, Osaka University Machikaneyama-cho, 1-32, Toyonaka, Osaka 560-0043, Japan
pp. 1-4

Unobtrusive measurement of subtle nonverbal behaviors with the Microsoft Kinect (PDF)

Evan A. Suma , Institute for Creative Technologies, University of Southern California, Los Angeles, CA
Nathan Burba , Institute for Creative Technologies, University of Southern California, Los Angeles, CA
David M. Krum , Institute for Creative Technologies, University of Southern California, Los Angeles, CA
Mark Bolas , Institute for Creative Technologies, University of Southern California, Los Angeles, CA
pp. 1-4

Turn-taking supports humanlikeness and communication in perceptual crossing experiments -- Toward developing human-like communicable interface devices (PDF)

Taro Maeda , Graduate School of Information Science & Technology, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871, Japan
Hideyuki Ando , Graduate School of Information Science & Technology, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871, Japan
Hiroyuki Iizuka , Graduate School of Information Science & Technology, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871, Japan
Davide Marocco , Centre of Robotics and Neural Systems, University of Plymouth, Drake Circus, Plymouth PL4 8AA, United Kingdom
pp. 1-4

Ambient Suite: Room-shaped information environment for interpersonal communication (PDF)

Kazuyuki Fujita , Graduate School of Information Science and Technology, Osaka University, Japan
Yuichi Itoh , Graduate School of Information Science and Technology, Osaka University, Japan
Sho Tsugawa , Graduate School of Information Science and Technology, Osaka University, Japan
Naoaki Ono , Graduate School of Information Science and Technology, Osaka University, Japan
Keiichiro Kagawa , Research Institute of Electronics, Shizuoka University, Japan
Yusuke Hayashi , Graduate School of Information Science and Technology, Osaka University, Japan
Fumio Kishino , School of Science and Technology, Kwansei Gakuin University, Japan
Kazuki Takashima , Research Institute of Electrical Communication, Tohoku University, Japan
Hiroyuki Ohsaki , Graduate School of Information Science and Technology, Osaka University, Japan
Kosuke Nakajima , Graduate School of Information Science and Technology, Osaka University, Japan
pp. 1-4

Human activity recognition for a content search system considering situations of smartphone users (PDF)

Daijiro Komaki , Grad. Sch. of Information Science and Tech., Osaka Univ
Shojiro Nishio , Grad. Sch. of Information Science and Tech., Osaka Univ
Mayu Iwata , Grad. Sch. of Information Science and Tech., Osaka Univ
Tomohiro Mashita , Cybermedia Center, Osaka Univ
Hiroki Miyamoto , Grad. Sch. of Information Science and Tech., Osaka Univ
Kentaro Shimatani , Grad. Sch. of Information Science and Tech., Osaka Univ
Kiyoshi Kiyokawa , Cybermedia Center, Osaka Univ
Takahiro Hara , Grad. Sch. of Information Science and Tech., Osaka Univ
Haruo Takemura , Cybermedia Center, Osaka Univ
pp. 1-2

Adaptive interactive device control by using reinforcement learning in ambient information environment (PDF)

Koichi Moriyama , Institute of Scientific and Industrial Research, Osaka University, JAPAN, 8-1, Mihogaoka, Ibaraki, Osaka, 567-0047 Japan
Junya Nakase , Graduate School of Information Science and Technology, Osaka University, Japan
Kiyoshi Kiyokawa , Graduate School of Information Science and Technology, Osaka University, Japan
Masayuki Numao , Institute of Scientific and Industrial Research, Osaka University, JAPAN, 8-1, Mihogaoka, Ibaraki, Osaka, 567-0047 Japan
Satoshi Kurihara , Institute of Scientific and Industrial Research, Osaka University, JAPAN, 8-1, Mihogaoka, Ibaraki, Osaka, 567-0047 Japan
Mayumi Oyama , Kwansei Gakuin University, Japan
pp. 1-4

Implementation of a smart office system in an ambient environment (PDF)

Hironori Shigeta , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Kiyoshi Kiyokawa , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Kazufumi Hosoda , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Koichi Moriyama , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Masahide Hatanaka , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Yasunori Ishihara , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Masashi Okada , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Fukuhito Ooshita , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Satoshi Kurihara , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Yuta Tsunematsu , School of Engineering Science, Osaka University Machikaneyama-cho, 1-3, Toyonaka, Osaka 560-8531, Japan
Hirotsugu Kakugawa , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
Junya Nakase , Graduate School of Information Science and Technology, Osaka University Yamadaoka, 1-5, Suita, Osaka 565-0871, Japan
pp. 1-2

Pseudo-attraction force display using vibrating motors -- Design of asymmetric oscillation for generating an illusion of being pulled (PDF)

Hiroyuki Iizuka , Graduate school of Information Science and Technology, Osaka University, Osaka, Japan
Masataka Niwa , Graduate school of Information Science and Technology, Osaka University, Osaka, Japan
Hidenori Hamaguchi , Graduate school of Information Science and Technology, Osaka University, Osaka, Japan
Hideyuki Ando , Graduate school of Information Science and Technology, Osaka University, Osaka, Japan
Taro Maeda , Graduate school of Information Science and Technology, Osaka University, Osaka, Japan
pp. 1-2

Toward large-scale and dynamic social network analysis with heterogeneous sensors in ambient environment (PDF)

Keiichiro Kagawa , Research Institute of Electronics, Shizuoka University, Japan
Makoto Imase , Graduate School of Information Science and Technology, Osaka University, Japan
Kazuki Takashima , Research Institute of Electrical Communication, Tohoku University, Japan
Hiroyuki Ohsaki , Graduate School of Information Science and Technology, Osaka University, Japan
Naoaki Ono , Graduate School of Information Science and Technology, Osaka University, Japan
Sho Tsugawa , Graduate School of Information Science and Technology, Osaka University, Japan
Yuichi Itoh , Graduate School of Information Science and Technology, Osaka University, Japan
pp. 1-2

FuSA (PDF)

Kosuke Nakajima , Graduate School of Information Science and Technology, Osaka University, Japan
Kazuki Takashima , Research Institute of Electronical Communication, Tohoku University, Japan
Yuichi Itoh , Graduate School of Information Science and Technology, Osaka University, Japan
Yoshifumi Kitamura , Research Institute of Electronical Communication, Tohoku University, Japan
Kazuyuki Fujita , Graduate School of Information Science and Technology, Osaka University, Japan
Fumio Kishino , School of Science and Technology, Kwansei Gakuin University, Japan
Takayuki Tsukitani , Graduate School of Information Science and Technology, Osaka University, Japan
pp. 1-2

Cup-le : A cup-shaped device for conversational experiment (PDF)

Ikuo Daibo , Graduate School of Human Science, Osaka University, Osaka, Japan
Kazuyuki Fujita , Graduate School of Information Science and Technology, Osaka University, Osaka, Japan
Kosuke Nakajima , Graduate School of Information Science and Technology, Osaka University, Osaka, Japan
Yusuke Hayashi , Graduate School of Information Science and Technology, Osaka University, Osaka, Japan
Kazuki Takashima , Research Institute of Electrical Communication, Tohoku University, Tohoku, Japan
Takao Onoye , Graduate School of Information Science and Technology, Osaka University, Osaka, Japan
Yuichi Itoh , Graduate School of Information Science and Technology, Osaka University, Osaka, Japan
pp. 1-2
98 ms
(Ver )