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Virtual Reality Conference, IEEE (2012)
Costa Mesa, CA, USA
Mar. 4, 2012 to Mar. 8, 2012
ISBN: 978-1-4673-1247-9
pp: 95-96
Isaac Cho , University of North Carolina at Charlotte
Wenwen Dou , University of North Carolina at Charlotte
Zachary Wartell , University of North Carolina at Charlotte
William Ribarsky , University of North Carolina at Charlotte
Xiaoyu Wang , University of North Carolina at Charlotte
ABSTRACT
Displays supporting stereopsis and head location based motion parallax can enhance human perception of complex three dimensional datasets. This has been demonstrated for datasets containing 3D surfaces and 3D networks. Yet many domains, such as medical imaging, weather and environment simulations and fluid flow, generate complex volumetric data. This poster present results of an initial formal experiment that examines the effectiveness of various display conditions on depth perception of volumetric data. There is an overall benefit for stereoscopy with head-tracking in enhancing depth perception. Further, familiarity with 3D games and VR-like hardware improves the users'ability to perceive such data.
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CITATION

W. Ribarsky, X. Wang, I. Cho, W. Dou and Z. Wartell, "Evaluating depth perception of volumetric data in semi-immersive VR," Virtual Reality Conference, IEEE(VR), Costa Mesa, CA, USA, 2012, pp. 95-96.
doi:10.1109/VR.2012.6180899
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