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Virtual Reality Conference, IEEE (2012)
Costa Mesa, CA, USA
Mar. 4, 2012 to Mar. 8, 2012
ISBN: 978-1-4673-1247-9
pp: 73-74
Rolf Nordahl , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
Stefania Serafin , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
Niels C. Nilsson , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
Luca Turchet , Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, DK
ABSTRACT
In this paper we describe an experiment whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. Passive haptics was provided by having a physical wooden platform present in the laboratory. Subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences when audio-haptic feedback is provided.
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CITATION

N. C. Nilsson, S. Serafin, R. Nordahl and L. Turchet, "Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces," Virtual Reality Conference, IEEE(VR), Costa Mesa, CA, USA, 2012, pp. 73-74.
doi:10.1109/VR.2012.6180888
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