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2012 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (2012)
Tainan
Nov. 16, 2012 to Nov. 18, 2012
ISSN: 2376-6816
ISBN: 978-1-4673-4976-5
pp: 323-326
ABSTRACT
In this demonstration, we show a software framework for generic game development, including game record editing and job-level (JL) computing. For the former, the framework supports the display and editing of game positions and the browsing of the game position tree. Currently, we have developed game record editors for Connect6, Go, Chinese Chess, Mahjong, etc. In this demonstration, we show how easily an editor for the game Tic-Tac-Toe is built. For the latter, the framework supports job submission to a volunteer computing system, named Computer Game Desktop Grid developed by our team, to help solve or analyze game positions. Currently, we support JL proof number search, JL alpha-beta search, and JL Monte-Carlo tree search. In this demonstration, we show how easily JL-PNS is designed.
INDEX TERMS
computer games, grid computing, Monte Carlo methods, search problems
CITATION

H. Liu, I. Wu, H. Kang and T. Liao, "System Demonstration for Generic Game Development Framework," 2012 Conference on Technologies and Applications of Artificial Intelligence(TAAI), Tainan, Taiwan Taiwan, 2013, pp. 323-326.
doi:10.1109/TAAI.2012.55
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