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2015 IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments (SIVE) (2015)
Arles, France
March 24, 2015 to March 24, 2015
ISBN: 978-1-4799-1968-0
TABLE OF CONTENTS

Copyright (PDF)

pp. 1

Organizers (PDF)

pp. 1

Sonic interaction in virtual environments (Abstract)

Stefania Serafin , Aalborg University Copenhagen
Rolf Nordahl , Aalborg University Copenhagen
Amalia De Götzen , Aalborg University Copenhagen
Cumhur Erkut , Aalborg University Copenhagen
Michele Geronazzo , University of Padova
Federico Avanzini , University of Padova
pp. 1-2

Augmenting the navigation of complex data sets using sonification: a case study with BrainX3 (Abstract)

Panagiota Papachristodoulou , SPECS, NRAS, Universitat Pompeu Fabra Barcelona, Spain
Alberto Betella , SPECS, NRAS, Universitat Pompeu Fabra Barcelona, Spain
Jonatas Manzolli , Interdisciplinary Nucleus for Sound Studies, Institute of Arts UNICAMP Campinas, Brazil
pp. 1-6

A conceptual framework for motion based music applications (Abstract)

Marcella Mandanici , Dept. of Information Engineering University of Padova, Italy
Antonio Roda , Dept. of Information Engineering University of Padova, Italy
Sergio Canazza , Dept. of Information Engineering University of Padova, Italy
pp. 1-5

Sound spatialisation from a composer's perspective (Abstract)

Hans Timmermans , HKU ? Utrecht University of the Arts, Music and Technology
pp. 1-5

Physically informed car engine sound synthesis for virtual and augmented environments (Abstract)

Stefano Baldan , IUAV University of Venice, Italy
Helene Lachambre , Genesis, France
Stefano Delle Monache , IUAV University of Venice, Italy
Patrick Boussard , Genesis, France
pp. 1-6

Perceptual coherence as an analytic for procedural music and audio mappings in virtual space (Abstract)

Rob Hamilton , Center for Computer Research in Music and Acoustics Stanford University
pp. 1-6

Games in concert (Abstract)

Simon Pfaff , Collaborative music making, Collaborative composition, Game mechanics, Game design, Music video game
Olav Lervik , Collaborative music making, Collaborative composition, Game mechanics, Game design, Music video game
pp. 1-4

Sonic interaction design for virtual and augmented reality environments (Abstract)

Chanel Summers , USC School of Cinematic Arts, USA
Vangelis Lympouridis , USC School of Cinematic Arts, USA
Cumhur Erkut , Aalborg University Copenhagen
pp. 1-6

Touching sounds: audio virtual surfaces (Abstract)

Eric O. Boyer , STMS Ircam CNRS UPMC LPP CNRS UMR 8242 Universite Paris Descartes (Paris, France)
Lucyle Vandervoorde , LPP CNRS UMR 8242 Universite Paris Descartes
Frederic Bevilacqua , STMS Ircam CNRS UPMC
Sylvain Hanneton , LPP CNRS UMR 8242 Universit ´e Paris Descartes
pp. 1-5

An audio game for training navigation skills of blind children (Abstract)

Kevin Allain , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Bas Dado , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Mick Van Gelderen , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Olivier Hokke , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Miguel Oliveira , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Rafael Bidarra , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Nikolay D. Gaubitch , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Richard C. Hendriks , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
Ben Kybartas , Faculty of Electrical Engineering, Mathematics and Computer Science Delft University of Technology The Netherlands
pp. 1-4

Evaluating vertical localization performance of 3D sound rendering models with a perceptual metric (Abstract)

Michele Geronazzo , Department of Information Engineering University of Padova
Andrea Carraro , Department of Information Engineering University of Padova
Federico Avanzini , Department of Information Engineering University of Padova
pp. 1-5

Avatar weight estimates based on footstep sounds in three presentation formats (Abstract)

Erik Sikstrom , Aalborg University Copenhagen
Amalia De Gotzen , Aalborg University Copenhagen
Stefania Serafin , Aalborg University Copenhagen
pp. 1-6
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