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2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH) (2016)
Orlando, FL, USA
May 11, 2016 to May 13, 2016
ISBN: 978-1-5090-2211-3
TABLE OF CONTENTS

Cover page (Abstract)

pp. c1

Front cover page (Abstract)

pp. 1

Copyright page (Abstract)

pp. 1

Table of contents (Abstract)

pp. 1-3

Authors index (Abstract)

pp. 1-5

Architecture to portals of serious games and virtual environments with performance evaluation during sequences of activities (Abstract)

Thaise K. L. Costa , Department of Exact Sciences, Federal University of Paraíba (UFPB), Brazil
Liliane S. Machado , Informatics Center, Federal University of Paraíba (UFPB), Brazil
Ana Maria G. Valenca , Department of Clinical and Social Dentistry, Federal University of Paraíba (UFPB), Brazil
Ronei M. Moraes , Department of Statistics, Federal University of Paraíba (UFPB), Brazil
pp. 1-8

Sepsis Fast Track: A simulation game for Clinical education based on the Sepsis Fast Track protocol (Abstract)

Claudia Ribeiro , INESC-ID, Instituto Superior Técnico, Universidade Técnica de Lisboa, Portugal
Micaela Monteiro , Serviço de Urgência Geral Centro Hospitalar Lisboa Ocidental, Lisbon, Portugal
Jannicke Baalsrud Hauge , Bremer Institut für Produktion und Logistik, Hochschulring 20, 28359 Bremen Germany
Joao Pereira , INESC-ID, Instituto Superior Técnico, Universidade Técnica de Lisboa, Portugal
Tiago Antunes , INESC-ID, Instituto Superior Técnico, Universidade Técnica de Lisboa, Portugal
pp. 1-8

Questions for Serious Game development for success (Abstract)

Joshua Peery , East Carolina University, College of Nursing, Greenville, North Carolina, United States of America
pp. 1-4

eMot-iCan: Design of an assessment game for emotion recognition in players with Autism (Abstract)

Deborah Sturm , College of Staten Island (CUNY): Department of Computer Science, Staten Island, NY, USA
Ed Peppe , College of Staten Island (CUNY): Department of Computer Science, Staten Island, NY, USA
Bertram Ploog , College of Staten Island (CUNY): Department of Psychology, Staten Island, NY, USA
pp. 1-7

Enhancing protective role-playing behaviors through avatar-based scenarios (Abstract)

Charles E. Hughes , Department of Computer Science, University of Central Florida, Orlando, USA
Thomas Hall , Student Health Services, University of Central Florida, Orlando, USA
Kathleen Ingraham , Institute for Simulation & Training, University of Central Florida, Orlando, USA
Jennifer A. Epstein , Department of Public Health, Weill Cornell Medical College, New York, USA
Darin E. Hughes , Department of Mathematics & Computer Science, Rollins College, Winter Park, FL USA
pp. 1-6

Kid-Ney's Journey: A game to support treatment selection for people with chronic kidney failure (Abstract)

Anne Carlijn Vis , Department for Product Design, Norwegian University of Science and Technology, Trondheim, Norway
pp. 1-7

A curious relationship between feeling level and cognitive function in female brain during pregnancy and childbearing (Abstract)

Hiroko Kotani , Department of Child Psychology, Tokyo Future University, 120-0023, Japan
Maka Matsuno , Department of Child Psychology, Tokyo Future University, 120-0023, Japan
Hidenori Nakagawa , Department of Electrical and Electronic Engineering, Tokyo Denki University, 120-8551, Japan
pp. 1-5

Improving perspective taking and empathy in children with autism spectrum disorder (Abstract)

Darin E. Hughes , Department of Math and Computer Science, Rollins College, Winter Park, USA
Eleazar Vasquez , College of Education and Human Performance, University of Central Florida, Orlando, USA
Erika Nicsinger , College of Education and Human Performance, University of Central Florida, Orlando, USA
pp. 1-5

Designing the model patient: Data-driven virtual patients in medical education (Abstract)

Dmitriy Babichenko , School of Information Sciences, University of Pittsburgh, PA, USA
Marek J. Druzdzel , School of Information Sciences, University of Pittsburgh, PA, USA
Lorin Grieve , School of Pharmacy, University of Pittsburgh, PA, USA
Ravi Patel , School of Pharmacy, University of Pittsburgh, PA, USA
Jonathan Velez , Institute for Simulation and Training, University of Central Florida, Orlando, USA
Taylor Neal , School of Social Sciences, Rice University, Houston, TX, USA
James McCray , College of Engineering, Virginia Tech, Blacksburg, USA
Rae-Djamaal Wallace , College of Engineering, Virginia Tech, Blacksburg, USA
Sean Jenkins , College of Engineering, Tennessee State University, Nashville, USA
pp. 1-8

A taxonomy for digital badge design in medical technologies (Abstract)

Rudy McDaniel , College of Arts & Humanities, University of Central Florida, Orlando, USA
pp. 1-8

A 3D serious game for medical students training in clinical cases (Abstract)

Rodrigo Monteiro de Lima , Department of Exact and Natural Sciences, Rural Federal University of the Semiarid, Mossoró - RN, Brazil
Araken de Medeiros Santos , Department of Exact and Natural Sciences, Rural Federal University of the Semiarid, Mossoró - RN, Brazil
Francisco Milton Mendes Neto , Department of Exact and Natural Sciences, Rural Federal University of the Semiarid, Mossoró - RN, Brazil
Ademar Franca de Sousa Neto , Department of Exact and Natural Sciences, Rural Federal University of the Semiarid, Mossoró - RN, Brazil
Felipe Cesar Pinheiro Leao , Department of Exact and Natural Sciences, Rural Federal University of the Semiarid, Mossoró - RN, Brazil
Francisco Tailanio de Macedo , Department of Exact and Natural Sciences, Rural Federal University of the Semiarid, Mossoró - RN, Brazil
Anne Magaly de Paula Canuto , Department of Informatics and Applied Mathematics, Federal University of Rio Grande do Norte, Natal - Brazil
pp. 1-9

A natural locomotion interface: Its impact on presence and usage in a social-media charity event for mental health (Abstract)

James Dannatt , School of Engineering and IT, The University of New South Wales, Canberra, Australia
Michael Barlow , School of Engineering and IT, The University of New South Wales, Canberra, Australia
Erandi Lakshika , School of Engineering and IT, The University of New South Wales, Canberra, Australia
pp. 1-8

A serious game to treat childhood obesity (Abstract)

Simon Mayr , ISGinnovations GmbH, Vienna, Austria
Lev Ledit , Game Gestalt GmbH, Vienna, Austria
Paolo Petta , Austrian Research Institute for Artificial Intelligence, Vienna, Austria
Christiane Eichenberg , Sigmund Freud Private University, Vienna, Austria
Brigitte Sindelar , Sigmund Freud Private University, Vienna, Austria
pp. 1-6

Acupressure game system with interactive installations (Abstract)

Jing-Hui Xu , National Taiwn University of Science and Technology, Taipei, Taiwan ROC
Chun-Tsai Wu , Dept. Digital Content Design, Ling Tung University, Taichung, Taiwan ROC
Szu-Ming Chung , Dept. Digital Content Design, Ling Tung University, Taichung, Taiwan ROC
pp. 1-6

A serious game to improve posture and spinal health while having fun (Abstract)

Maria Andreia F. Rodrigues , Programa de Pós-Graduação em Informática Aplicada (PPGIA), Universidade de Fortaleza (UNIFOR), CE, Brasil
Daniel V. Macedo , Programa de Pós-Graduação em Informática Aplicada (PPGIA), Universidade de Fortaleza (UNIFOR), CE, Brasil
Herleson P. Pontes , Programa de Pós-Graduação em Informática Aplicada (PPGIA), Universidade de Fortaleza (UNIFOR), CE, Brasil
Yvens R. Serpa , Programa de Pós-Graduação em Informática Aplicada (PPGIA), Universidade de Fortaleza (UNIFOR), CE, Brasil
Ygor R. Serpa , Programa de Pós-Graduação em Informática Aplicada (PPGIA), Universidade de Fortaleza (UNIFOR), CE, Brasil
pp. 1-8

Serious games for the cognitive stimulation of elderly people (Abstract)

M.J. Rodriguez-Fortiz , ETSIIT, Dpt. Lenguajes y Sistemas Informáticos, University of Granada, Spain
C. Rodriguez-Dominguez , ETSIIT, Dpt. Lenguajes y Sistemas Informáticos, University of Granada, Spain
P. Cano , ETSIIT, Dpt. Lenguajes y Sistemas Informáticos, University of Granada, Spain
J. Revelles , ETSIIT, Dpt. Lenguajes y Sistemas Informáticos, University of Granada, Spain
M.L. Rodriguez-Almendros , ETSIIT, Dpt. Lenguajes y Sistemas Informáticos, University of Granada, Spain
M.V Hurtado-Torres , ETSIIT, Dpt. Lenguajes y Sistemas Informáticos, University of Granada, Spain
S Rute-Perez , Psychology Faculty, CIMCYC, University of Granada, Spain
pp. 1-7

Video game experience and basic robotic skills (Abstract)

Alyssa Tanaka , The Nicholson Center, Florida Hospital, Celebration, US
Roger Smith , The Nicholson Center, Florida Hospital, Celebration, US
Charles Hughes , Department of Computer Science, The University of Central Florida, Orlando, US
pp. 1-6

Analysis and review of apps and serious games on mobile devices intended for people with visual impairment (Abstract)

M.I. Torres-Carazo , ETSIIT, Dpt. LSI, University of Granada, Spain
M.J. Rodriguez-Fortiz , ETSIIT, Dpt. LSI, University of Granada, Spain
M.V. Hurtado , ETSIIT, Dpt. LSI, University of Granada, Spain
pp. 1-8

User experience design considerations for healthcare games and applications (Abstract)

Carrie Crossley , College of Arts & Humanities, University of Central Florida, Orlando, USA
Joseph R. Fanfarelli , College of Arts & Humanities, University of Central Florida, Orlando, USA
Rudy McDaniel , College of Arts & Humanities, University of Central Florida, Orlando, USA
pp. 1-8

Motivating elderly to exercise - recreational virtual environment for indoor biking (Abstract)

Jon Ram Bruun-Pedersen , Department of Architecture & Media Technology, Aalborg University Copenhagen, Denmark
Stefania Serafin , Department of Architecture & Media Technology, Aalborg University Copenhagen, Denmark
Lise Busk Kofoed , Department of Architecture & Media Technology, Aalborg University Copenhagen, Denmark
pp. 1-9

Enhancing Combat Medic training with 3D virtual environments (Abstract)

Randy Brown , Virtual Heroes Division of Applied Research Associates, Raleigh, North Carolina, USA
Steve McIlwain , Virtual Heroes Division of Applied Research Associates, Raleigh, North Carolina, USA
Brad Willson , Virtual Heroes Division of Applied Research Associates, Raleigh, North Carolina, USA
Matthew Hackett , US Army Research Laboratory, Simulation and Training Technology Center, Orlando, Florida, USA
pp. 1-7

Virtual Promenade: A new serious game for the rehabilitation of older adults with Post-fall Syndrome (Abstract)

Pierre Wargnier , MINES ParisTech, PSL Research University, FRANCE
Edmond Phuong , Centre d'Expertise National en Stimulation Cognitive Paris, FRANCE
Kevin Marivan , Centre d'Expertise National en Stimulation Cognitive Paris, FRANCE
Samuel Benveniste , MINES ParisTech, PSL Research University, FRANCE
Frederic Bloch , Université Paris Descartes, FRANCE
Serge Reingewirtz , Université Paris Descartes, FRANCE
Gilles Kemoun , Université de Poitiers, FRANCE
Anne-Sophie Rigaud , Université Paris Descartes, FRANCE
pp. 1-8

Robust phoneme recognition for a speech therapy environment (Abstract)

Andre Grossinho , NOVA LINCS, Department of Computer Science, Faculty of Science and Technology, Universidade Nova de Lisboa, 2829-516 Caparica, Portugal
Isabel Guimaraes , Escola Superior de Saúde do Alcoitão, Rua Conde Barão, 2649-506 Alcabideche, Portugal
Joao Magalhaes , NOVA LINCS, Department of Computer Science, Faculty of Science and Technology, Universidade Nova de Lisboa, 2829-516 Caparica, Portugal
Sofia Cavaco , NOVA LINCS, Department of Computer Science, Faculty of Science and Technology, Universidade Nova de Lisboa, 2829-516 Caparica, Portugal
pp. 1-7

Redesigning the research design: Accelerating the pace of research through technology innovation (Abstract)

Michael R. Powell , Department of Computer Science, University of Central Florida, Orlando, USA
Wilson J. To , Department of Global Technology Solutions, IMS Health, Seattle, WA, USA
pp. 1-5

Beyond fun and games: Toward an adaptive and emergent learning platform for pre-med students with the UT TIME Portal (Abstract)

Marjorie A. Zielke , Center for Modeling and Simulation, The University of Texas at Dallas, Richardson, 75080, United States
Djakhangir Zakhidov , Center for Modeling and Simulation, The University of Texas at Dallas, Richardson, 75080, United States
Daniel Jacob , Center for Modeling and Simulation, The University of Texas at Dallas, Richardson, 75080, United States
Gary Hardee , Center for Modeling and Simulation, The University of Texas at Dallas, Richardson, 75080, United States
pp. 1-8

A fully customizable truck-driving simulator for the care of people suffering from Post-Traumatic Stress Disorder (Abstract)

Adrien Ecrepont , Mathematics and Computer Science Department, University of Québec at Chicoutimi, 555 blv de l'universite, G7H 2B1, Canada
Corentin Haidon , Mathematics and Computer Science Department, University of Québec at Chicoutimi, 555 blv de l'universite, G7H 2B1, Canada
Benoit Girard , La Futaie, Chicoutimi, Canada
Bob-Antoine J. Menelas , Mathematics and Computer Science Department, University of Québec at Chicoutimi, 555 blv de l'universite, G7H 2B1, Canada
pp. 1-8

Playing at empathy: Representing and experiencing emotional growth through Twine games (Abstract)

Anastasia Salter , University of Central Florida, School of Visual Arts and Design, Orlando, United States
pp. 1-8

A secure framework for sharing Electronic Health Records over Clouds (Abstract)

Ahmed Ibrahim , Computer Science Department, University of Kentucky, Lexington, United States
Baban Mahmood , Computer Science Department, University of Kentucky, Lexington, United States
Mukesh Singhal , EECS Department, University of California, Merced, United States
pp. 1-8

SMAI - Mobile System for Elderly Monitoring (Abstract)

Matheus Costa Stutzel , Bacharelado em Ciência da Computação / IME, Brazil
Michel Fillipo , Bacharelado em Ciência da Computação / IME, Brazil
Alexandre Sztajnberg , Bacharelado em Ciência da Computação / IME, Brazil
Andre Brittes , Núcleo de Atenção ao Idoso (NAI), Universidade Aberta de Terceira Idade (UnATI), UERJ, Rio de Janeiro, Brazil
Luciana Branco da Motta , Núcleo de Atenção ao Idoso (NAI), Universidade Aberta de Terceira Idade (UnATI), UERJ, Rio de Janeiro, Brazil
pp. 1-8

Force modeling and gamification for Epidural Anesthesia training (Abstract)

Andre Luiz Brazil , Instituto de Computação, Universidade Federal Fluminense, Niteroi - RJ, Brazil
Aura Conci , Instituto de Computação, Universidade Federal Fluminense, Niteroi - RJ, Brazil
Esteban Clua , Instituto de Computação, Universidade Federal Fluminense, Niteroi - RJ, Brazil
Noel Rodriguez-Hernandez , Departamento de Matemáticas, Universidad de La Habana, Cuba
Leonardo Kayat Bittencourt , Departamento de Radiologia, Universidade Federal do Rio de Janeiro, Brazil
Reinaldo Rodriguez Ramos , Departamento de Matemáticas, Universidad de La Habana, Cuba
pp. 1-8

Kidney segmentation in 3D CT images using B-Spline Explicit Active Surfaces (Abstract)

Helena R. Torres , ICVS/3B'S - PT Government Associate Laboratory, Braga/Guimarães, Portugal
Bruno Oliveira , ICVS/3B'S - PT Government Associate Laboratory, Braga/Guimarães, Portugal
Sandro Queiros , ICVS/3B'S - PT Government Associate Laboratory, Braga/Guimarães, Portugal
Pedro Morais , ICVS/3B'S - PT Government Associate Laboratory, Braga/Guimarães, Portugal
Jaime C. Fonseca , Algoritmi Center, School of Engineering, University of Minho, Guimarães, Portugal
Jan D'hooge , Lab on Cardiovascular Imaging and Dynamics, KU Leuven, Belgium
Nuno F. Rodrigues , ICVS/3B'S - PT Government Associate Laboratory, Braga/Guimarães, Portugal
Joao L. Vilaca , ICVS/3B'S - PT Government Associate Laboratory, Braga/Guimarães, Portugal
pp. 1-7

Dynamic difficulty adjustment with Evolutionary Algorithm in games for rehabilitation robotics (Abstract)

Kleber de O. Andrade , Engineering School of São Carlos - EESC, University of São Paulo - USP, Brazil
Thales B. Pasqual , Engineering School of São Carlos - EESC, University of São Paulo - USP, Brazil
Glauco A. P. Caurin , Engineering School of São Carlos - EESC, University of São Paulo - USP, Brazil
Marcio K. Crocomo , Federal Institute of Education, Science and Technology of São Paulo, Piracicaba, Brazil
pp. 1-8

Psychomotor skills measurement for surgery training using game-based methods (Abstract)

Tom Carbone , University of Central Florida, Orlando, USA
Rudy McDaniel , University of Central Florida, Orlando, USA
Charles Hughes , University of Central Florida, Orlando, USA
pp. 1-6

The design process of an e-Health project: Applying the HSI framework for interface analysis (Abstract)

Claudia Pernencar , UNIDCOM/IADE, IADE-U Instituto de Arte, Design e Empresa - Universitário, Av. D. Carlos I, 4, 1200-649 Lisboa, Portugal
Teresa Romao , NOVALincs, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, 2829-516 Caparica, Portugal
Graca Rocha Simoes , CIC.Digital/FCSH, Faculdade de Ciências Sociais e Humanas, Universidade Nova de Lisboa, Avenida de Berna, 26-C, 1069-061, Portugal
pp. 1-8

Design, implementation and evaluation of a game-based intervention targeting Latino children for improving obesity outcomes (Abstract)

Ashish Amresh , Ira A. Fulton Schools of Engineering, Arizona State University, Mesa, USA
Rahul Salla , Decision Theater, Arizona State University, Tempe, USA
Madhumita Sinha , National Institutes for Health, Phoenix, AZ, USA
Rebecca Birr , Maricopa Integrated Health System, Phoenix, AZ, USA
pp. 1-8

How would you like to be rewarded? Relating the Big-Five personality traits with reward contingency in a cognitive training puzzle game (Abstract)

Aniket Nagle , Department of Health Sciences and Technology, ETH Zurich, Switzerland
Robert Riener , Department of Health Sciences and Technology, ETH Zurich, Switzerland
Peter Wolf , Department of Health Sciences and Technology, ETH Zurich, Switzerland
pp. 1-7

Field evaluation with cognitively-impaired older adults of attention management in the Embodied Conversational Agent Louise (Abstract)

Pierre Wargnier , MINES ParisTech, PSL Research University, France
Giovanni Carletti , Centre d'expertise national en stimulation cognitive, France
Yann Laurent-Corniquet , Centre d'expertise national en stimulation cognitive, France
Samuel Benveniste , MINES ParisTech, PSL Research University, France
Pierre Jouvelot , MINES ParisTech, PSL Research University, France
Anne-Sophie Rigaud , Université Paris Descartes, France
pp. 1-8

MyDailyRoutine - a serious game to support people suffering from a cerebral dysfunction (Abstract)

Rene Baranyi , Research Group For Industrial Software, Vienna University of Technology, Austria
Rafael Perndorfer , Research Group For Industrial Software, Vienna University of Technology, Austria
Nadja Lederer , Research Group For Industrial Software, Vienna University of Technology, Austria
Birgit Scholz , Research Group For Industrial Software, Vienna University of Technology, Austria
Thomas Grechenig , Research Group For Industrial Software, Vienna University of Technology, Austria
pp. 1-6
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