2012 38th Euromicro Conference on Software Engineering and Advanced Applications (2012)
Cesme, Izmir, Turkey Turkey
Sept. 5, 2012 to Sept. 8, 2012
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/SEAA.2012.28
Accessing private and public multimedia content over the web with mobile terminals can be cumbersome. To approach this problem, we introduce an ecosystem where the content is accessed with clients that are constructed as mashups. Mashups are web applications that combine already existing data into an integrated experience. In addition to traditional mashup elements such as text and images, also other types of multimedia artifacts -- sound, video and even small programs -- can be used as content in mashups. However, currently available methods implementing mashups do not allow effortless access to personal data across domains or provide means to ensure that the user experience is coherent. This paper describes our mobile mashup architecture aimed to solve these problems and work as a ubiquitous platform for mobile multimedia mashups. The architecture enables a mashup ecosystem where different content providers and client developers can contribute. As a practical implementation, we present a video mashup client developed for Android. In addition, we discuss the lessons learned during the research.
Mashups, Streaming media, Computer architecture, Mobile communication, Servers, Ecosystems, Authentication, mobile device, mashup, architecture, multimedia
M. Hartikainen, A. Salminen and J. Kallio, "Towards Mobile Multimedia Mashup Architecture," 2012 38th EUROMICRO Conference on Software Engineering and Advanced Applications (SEAA), Cesme, Izmir, 2012, pp. 439-445.