The Community for Technology Leaders
Computer Graphics and Applications, Pacific Conference on (2003)
Canmore, Canada
Oct. 8, 2003 to Oct. 10, 2003
ISBN: 0-7695-2028-6
TABLE OF CONTENTS
Introduction

Introduction (PDF)

pp. x

Reviewers (PDF)

pp. xii
Invited Papers
Appearance and Rendering

Lightweight Face Relighting (Abstract)

Long Quan , HKUST
Sylvain Paris , ARTIS/GRAVIR - IMAG
François X. Sillion , ARTIS/GRAVIR - IMAG
pp. 41

Efficient Rendering of Local Subsurface Scattering (Abstract)

Frank Van Reeth , Limburgs Universitair Centrum
Hans-Peter Seidel , MPI Informatik
Philippe Bekaert , Limburgs Universitair Centrum
Jan Kautz , MPI Informatik
Tom Mertens , Limburgs Universitair Centrum
pp. 51

Interactive Visualization of Complex Real-World Light Sources (Abstract)

Hans-Peter Seidel , MPI Informatik
Michael Goesele , MPI Informatik
Xavier Granier , University of British Columbia
Wolfgang Heidrich , University of British Columbia
pp. 59

Variance Invariant Adaptive Temporal Supersampling for Motion Blurring (Abstract)

Daniel Neilson , University of Alberta
Yee-Hong Yang , University of Alberta
pp. 67

Illustration Watermarks for Vector Graphics (Abstract)

Jana Dittmann , Otto-von-Guericke University of Magdeburg
Henry Sonnet , Otto-von-Guericke University of Magdeburg
Thomas Strothotte , Otto-von-Guericke University of Magdeburg
Tobias Isenberg , Otto-von-Guericke University of Magdeburg
pp. 73

Interactive Modeling of Tree Bark (Abstract)

Baining Guo , Microsoft Research Asia
Xi Wang , Tsinghua University
Ligang Liu , Microsoft Research Asia
Shimin Hu , Tsinghua University
Lifeng Wang , Microsoft Research Asia
pp. 83
Geometric Modeling

G<sup>2</sup> Blending of Corners with Piecewise Algebraic Surfaces (Abstract)

Xing Tang , University of Science and Technology of China
Falai Chen , University of Science and Technology of China
pp. 93

Skinning Catmull-Clark Subdivision Surfaces with Incompatible Cross-Sectional Curves (Abstract)

A. Abbas , University of Balamand
I. Hasbini , American University of Beirut
A. Nasri , American University of Beirut
pp. 102
3D Acquisition and Interactive Modeling

Interactive 3D Model Acquisition and Registration (Abstract)

Wolfgang Heidrich , University of British Columbia
Yushuang Liu , University of British Columbia
pp. 115

Dynamic Sculpting and Deformation of Point Set Surfaces (Abstract)

Xiaohu Guo , State University of New York at Stony Brook
Hong Qin , State University of New York at Stony Brook
pp. 123

A Painting Interface for Interactive Surface Deformations (Abstract)

Jason Lawrence , Princeton University
Thomas Funkhouser , Princeton University
pp. 141
NPR

Non-Photorealistic Rendering and Content-Based Image Retrieval (Abstract)

Zhiyong Huang , National University of Singapore
Zoltan Kato , University of Szeged
Xiaowen Ji , National University of Singapore
pp. 153

Simulating Wax Crayons (Abstract)

David Mould , University of Saskatchewan
Eric Neufeld , University of Saskatchewan
Dave Rudolf , University of Saskatchewan
pp. 163
Computer Animation

Computer-Assisted Auto Coloring by Region Matching (Abstract)

Jie Qiu , Nanyang Technological University
Feng Tian , Nanyang Technological University
Konstantin Melikhov , Nanyang Technological University
Quan Chen , Nanyang Technological University
Hock Soon Seah , Nanyang Technological University
pp. 175

Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields (Abstract)

Christian Theobalt , Max-Planck-Institut für Informatik
Joel Carranza , Max-Planck-Institut für Informatik
Hans-Peter Seidel , Max-Planck-Institut für Informatik
Marcus A. Magnor , Max-Planck-Institut für Informatik
pp. 185

Physical Touch-Up of Human Motions (Abstract)

Lucas Kovar , University of Wisconsin
Hyun Joon Shin , University of Wisconsin
Michael Gleicher , University of Wisconsin
pp. 194
Morphing, Shadow, and Simulation

Feature-Based Surface Light Field Morphing (Abstract)

Seungyong Lee , POSTECH
Baining Guo , Microsoft Research Asia
Eunhee Jeong , POSTECH
Mincheol Yoon , POSTECH
Minsu Ahn , POSTECH
Yunjin Lee , POSTECH
pp. 215

Shadow Generation Using Discretized Shadow Volume in Angular Coordinates (Abstract)

Kenjiro T. Miura , Shizuoka University
Khageshwar Thakur , Lexmark International, Inc.
Fuhua (Frank) Cheng , University of Kentucky
pp. 224

Adaptive Grouping and Subdivision for Simulating Hair Dynamics (Abstract)

Ming C. Lin , University of North Carolina at Chapel Hill
Kelly Ward , University of North Carolina at Chapel Hill
pp. 234

A Fast Finite Element Solution for Cloth Modelling (Abstract)

Michael Keckeisen , Universität Tübingen
Wolfgang Stra?er , Universität Tübingen
Olaf Etzmu? , Indeed - Visual Concepts
pp. 244

Virtual Sandbox (Abstract)

Tomoyuki Nishita , University of Tokyo
Koichi Onoue , University of Tokyo
pp. 252
Mesh

DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering (Abstract)

Michael Shafae , University of California at Irvine
Renato Pajarola , University of California at Irvine
pp. 271
Geometric Computing and Visibility

Bounding Recursive Procedural Models Using Convex Optimization (Abstract)

Orion Sky Lawlor , University of Illinois at Urbana-Champaign
John C. Hart , University of Illinois at Urbana-Champaign
pp. 283

Shape-Similarity Comparison of 3D Models Using Alpha Shapes (Abstract)

Tsuyoshi Takei , University of Yamanashi
Ryutarou Ohbuchi , University of Yamanashi
pp. 293

Breaking the Walls: Scene Partitioning and Portal Creation (Abstract)

Yiorgos Chrysanthou , University of Cyprus
Daniel Cohen-Or , Tel-Aviv University
Alon Lerner , Tel-Aviv University
pp. 303

Feature-Based Visibility-Driven CLOD for Terrain (Abstract)

Enhua Wu , Chinese Academy of Sciences and University of Macau
Xuehui Liu , Chinese Academy of Sciences
Sheng Li , Chinese Academy of Sciences
pp. 313
Point-Based Rendering

Iso-Splatting: A Point-Based Alternative to Isosurface Visualization (Abstract)

Bernd Hamann , University of California at Davis
Kenneth I. Joy , University of California at Davis
Christopher S. Co , University of California at Davis
pp. 325
Techniques for Volume and Mesh

Interactive Volume Illustration and Feature Halos (Abstract)

Nikolai A. Svakhine , Purdue University
David S. Ebert , Purdue University
pp. 347

RGVis: Region Growing Based Techniques for Volume Visualization (Abstract)

Kwan-Liu Ma , University of California at Davis
Runzhen Huang , University of California at Davis
pp. 355
Short Papers

Surface Reconstruction with Volume Preservation (Abstract)

Kimiya Aoki , Toyohashi University of Technology
Hiroki Yokota , Toyohashi University of Technology
Toyohisa Kaneko , Toyohashi University of Technology
pp. 399

Neural Meshes: Statistical Learning Based on Normals (Abstract)

H.-P. Seidel , MPI Informatik
W.-K. Jeong , MPI Informatik
I.P. Ivrissimtzis , MPI Informatik
pp. 404

Automatic Animation Skeleton Construction Using Repulsive Force Field (Abstract)

Wan-Chun Ma , National Taiwan University
Pin-Chou Liu , National Taiwan University
Ming Ouhyoung , National Taiwan University
Rung-Huei Liang , National Taiwan University
Fu-Che Wu , National Taiwan University
pp. 409

Implicitizing Bi-Cubic Toric Surfaces by Dixon &Agr;-Resultant Quotients (Abstract)

Eng-Wee Chionh , National University of Singapore
Mao-Ching Foo , National University of Singapore
pp. 414

OPENNPAR: A System for Developing, Programming, and Designing Non-Photorealistic Animation and Rendering (Abstract)

Stefan Schlechtweg , Otto-von-Guericke University of Magdeburg
Bert Freudenberg , Otto-von-Guericke University of Magdeburg
Tobias Isenberg , Otto-von-Guericke University of Magdeburg
Felix Ritter , Otto-von-Guericke University of Magdeburg
Oscar Meruvia , Otto-von-Guericke University of Magdeburg
Nick Halper , Otto-von-Guericke University of Magdeburg
Thomas Strothotte , Otto-von-Guericke University of Magdeburg
pp. 424

Depth-Peeling for Texture-Based Volume Rendering (Abstract)

Zoltán Nagy , Bonn University
Reinhard Klein , Bonn University
pp. 429

Blending Multiple Polygonal Shapes (Abstract)

Tomoyuki Nishita , University of Tokyo
Henry Johan , University of Tokyo
pp. 434

Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model (Abstract)

Bing-Yu Chen , Hokkaido University
Ryoichi Mizuno , University of Tokyo
Yoshinori Dobashi , Hokkaido University
Tomoyuki Nishita , University of Tokyo
pp. 440

Motion Perturbation Based on Simple Neuromotor Control Models (Abstract)

Michael B. Cline , University of British Columbia
Dinesh K. Pai , University of British Columbia and Rutgers, the State University of New Jersey
KangKang Yin , University of British Columbia
pp. 445

Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware (Abstract)

Mangesh Nijasure , University of Central Florida
Sumanta Pattanaik , University of Central Florida
Vineet Goel , ATI Research
pp. 450

Hybrid Control for Interactive Character Animation (Abstract)

Fred Pighin , University of Southern California
Petros Faloutsos , University of California at Los Angeles
Ari Shapiro , University of California at Los Angeles
pp. 455

Interactive Simulation of Burning Objects (Abstract)

John Keyser , Texas A&M University
Zeki Melek , Texas A&M University
pp. 462

An Enhanced Framework for Real-Time Hair Animation (Abstract)

Wenqi Liang , National University of Singapore
Zhiyong Huang , National University of Singapore
pp. 467

INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System (Abstract)

Baoquan Chen , University of Minnesota at Twin Cities
Xiaoru Yuan , University of Minnesota at Twin Cities
Minh X. Nguyen , University of Minnesota at Twin Cities
Hui Xu , University of Minnesota at Twin Cities
pp. 472

Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples (Abstract)

Cindy M. Grimm , Washington University in St. Louis
James D. Tucek , Washington University in St. Louis
Reynold J. Bailey , Washington University in St. Louis
Christopher D. Kulla , Washington University in St. Louis
pp. 477

Particle-Based Visual Simulation of Explosive Flames (Abstract)

Tadahiro Fujimoto , Iwate University
Shin Ota , Iwate Software Center Inc.
Daiki Takeshita , Iwate University
Kazunobu Muraoka , Tohoku Institute of Technology
Norishige Chiba , Iwate University
Machiko Tamura , Iwate Software Center Inc.
pp. 482

Optimized Construction of Linear Approximations to Image Data (Abstract)

Vid Petrovic , University of California at Irvine
Falko Kuester , University of California at Irvine
pp. 487

View-Dependent Layered Projective Texture Maps (Abstract)

Alex Reche-Martinez , REVES/INRIA Sophia-Antipolis and Centre Scientifique et Technique du B?timent
George Drettakis , REVES/INRIA Sophia-Antipolis
pp. 492

Voxelization in Common Sampling Lattices (Abstract)

Haris Widjaya , Simon Fraser University
Torsten Möller , Simon Fraser University
Alireza Entezari , Simon Fraser University
pp. 497

Butterworth Filtering and Implicit Fairing of Irregular Meshes (Abstract)

Hao Zhang , Simon Fraser University
Eugene Fiume , University of Toronto
pp. 502

Physiologically-Based Modeling and Visualization of Deformable Lungs (Abstract)

Sumant N Pattanaik , University of Central Florida
Jannick P Rolland , University of Central Florida
Anand P Santhanam , University of Central Florida
Celina Imielinska , Columbia University
Jack Norfleet , US ARMY STRICOM
pp. 507
Author Index

Author Index (PDF)

pp. 513
105 ms
(Ver )