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Pervasive Computing and Communications Workshops, IEEE International Conference on (2007)
White Plains, New York, USA
Mar. 19, 2007 to Mar. 23, 2007
ISBN: 0-7695-2788-4
pp: 165-170
David C. De Roure , University of Southampton, UK
Katherine Howland , University of Sussex, UK
Danius T. Michaelides , University of Southampton, UK
Geraldine Fitzpatrick , University of Sussex, UK
Mark J. Weal , University of Southampton, UK
Don Cruickshank , University of Southampton, UK
David E. Millard , University of Southampton, UK
ABSTRACT
This paper looks at the card metaphor used successfully in the Equator Ambient Wood and Chawton House projects to structure and author content as part of innovative school field trips using wireless and ubiquitous technologies. The framework provided by the metaphor is laid out and observations made as to how it has been used by domain experts in creating educational experiences. The trade-off between formalisation and restricting pedagogy is examined and key benefits that the metaphor provides are given.
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CITATION
David C. De Roure, Katherine Howland, Danius T. Michaelides, Geraldine Fitzpatrick, Mark J. Weal, Don Cruickshank, David E. Millard, "A Card Based Metaphor for Organising Pervasive Educational Experiences", Pervasive Computing and Communications Workshops, IEEE International Conference on, vol. 00, no. , pp. 165-170, 2007, doi:10.1109/PERCOMW.2007.3
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