Parallel Algorithms / Architecture Synthesis, AIZU International Symposium on (1995)
Aizu-Wakamatsu, Fukushima, Japan
Mar. 15, 1995 to Mar. 17, 1995
N. Mirenkov , Aizu Univ., Japan
An approach supporting a new programming philosophy and a way of developing the corresponding technology are presented. The idea behind the approach is making use of animation films as communication units for computer-human dialog. These films have their own sets of figures, sounds, colors and their own "shape" of the movement. Users recognize the units due to a combination of all these features. Each film is related to series of frames (computational steps) and reflects some knowledge about data processing. Each frame highlights a substructure of data for which operations should be specified. As a rule, this substructure is a set of points and/or moving objects in a multidimensional space-time. To specify a problem a user employs: modification of the system films, composition of these films, seeing a film being created, etc. The corresponding program (sequential or parallel) is generated automatically.
visual programming; computer animation; graphical user interfaces; data structures; data visualisation; visualization; programming philosophy; animation films; communication units; computer-human dialog; frames; computational steps; data processing; data substructure; multidimensional space-time; system film; sonification
N. Mirenkov, "Visualization and sonification of methods," Parallel Algorithms / Architecture Synthesis, AIZU International Symposium on(PAS), Aizu-Wakamatsu, Fukushima, Japan, 1995, pp. 63.