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2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation (2012)
Zhangjiajie China
July 15, 2012 to July 19, 2012
ISSN: 1087-4097
ISBN: 978-1-4673-1797-9
pp: 184-186
ABSTRACT
Artificial Society had been seemed as a new way to study emergence management. The traditional modeling and simulation could not satisfy the large population in Artificial Society. A Two-tier Parallel Architecture simulation is proposed to solve the large scale problem. Based on the analysis of parallelism degrees in Artificial Society, both MPI and GPU computation are used to construct the novel architecture. The experiments testify the high performance.
INDEX TERMS
Computational modeling, Containers, Graphics processing unit, Parallel processing, Cities and towns, Computer architecture, Sociology, GPU-baed Parallel Computation, Artificial Society, Parallelism Degree, MPI-based Parallel Simulation
CITATION
Bin Chen, Gang Guo, "A Two-Tier Parallel Architecture for Artificial Society Simulation", 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation, vol. 00, no. , pp. 184-186, 2012, doi:10.1109/PADS.2012.8
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