2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation (2012)
July 15, 2012 to July 19, 2012
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/PADS.2012.35
This paper presents the model splitting method for large-scale interactive network simulation, which addresses the separation of concerns between network researchers, who focus on developing complex network models and conducting large-scale network experiments, and simulator developers, who are concerned with developing efficient simulation engines to achieve the best performance on parallel platforms. Modeling splitting divides the system into an interactive model to support user interaction, and an execution model to facilitate parallel processing. We describe techniques to maintain consistency and real-time synchronization between the two models. We also provide solutions to reduce the memory complexity of large network models and to ensure data persistency and access efficiency for out-of-core processing.
Computational modeling, Real time systems, Synchronization, Protocols, Data models, Network interfaces, Graphical user interfaces, online control and visualization, network simulation, interactive simulation, network experiment
Nathanael Van Vorst, Jason Liu, "Realizing Large-Scale Interactive Network Simulation via Model Splitting", 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation, vol. 00, no. , pp. 120-129, 2012, doi:10.1109/PADS.2012.35