2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation (2007)
San Diego, California, USA
June 12, 2007 to June 15, 2007
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/PADS.2007.8
Michael Zyda , University of Southern California, USA
Networked and mobile entertainment requires an R&D agenda that has importance for both the entertainment and serious games industries. In this presentation, we will discuss that research agenda including infrastructure, network and mobile games; cognition and games, MMOG analysis and interaction; immersion, novel input devices and emotion-cognizant games; and design, non-traditional IP directions and game-based education. We will end the talk by showing some of the latest work addressing this agenda from the USC GamePipe Laboratory.
Michael Zyda, "A Look at the Future of Networked and Mobile Entertainment", 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation, vol. 00, no. , pp. 3, 2007, doi:10.1109/PADS.2007.8