2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation (2006)
May 24, 2006 to May 26, 2006
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/PADS.2006.36
Patrick Peschlow , Universit?t Bonn, Germany
Peter Martini , Universit?t Bonn, Germany
In distributed discrete-event simulation, simultaneous events can considerably influence simulation results as well as hinder reproducibility. As tie-breaking rules do not solve these problems satisfactorily , it makes sense to examine different event execution orders by using a branching mechanism. Branching guarantees reproducibility and increases confidence in simulation results, and we have already shown techniques for an efficient implementation with sequential simulation in . However, branching poses additional challenges in distributed simulation.
Patrick Peschlow, Peter Martini, "Towards an Efficient Branching Mechanism for Simultaneous Events in Distributed Simulation", 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation, vol. 00, no. , pp. 133, 2006, doi:10.1109/PADS.2006.36