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Seventeenth Workshop on Parallel and Distributed Simulation, 2003. (PADS 2003). Proceedings. (2003)
San Diego, California
June 10, 2003 to June 13, 2003
ISSN: 1087-4097
ISBN: 0-7695-1970-9
pp: 143
Cameron Kiddle , University of Calgary
Rob Simmonds , University of Calgary
Carey Williamson , University of Calgary
Brian Unger , University of Calgary
ABSTRACT
<p>Packet-level discrete-event network simulators use an event to model the movement of each packet in the network. This results in accurate models, but requires that many events are executed to simulate large, high bandwidth networks. Fluid-based network simulators abstract the model to consider only changes in rates of traffic flows. This can result in large performance advantages, though information about the individual packets is lost making this approach inappropriate for many simulation and emulation studies.</p> <p>This paper presents a hybrid model in which packet flows and fluid flows coexist and interact. This enables studies to be performed with background traffic modeled using fluid flows and foreground traffic modeled at the packet level. Results presented show up to 20 times speedup using this technique. Accuracy is within 4% for latency and 15% for jitter in many cases.</p>
INDEX TERMS
Network Simulation, Simulation Abstraction Techniques, Fluid Simulation, Scalable Network Simulation
CITATION
Cameron Kiddle, Rob Simmonds, Carey Williamson, Brian Unger, "Hybrid Packet/Fluid Flow Network Simulation", Seventeenth Workshop on Parallel and Distributed Simulation, 2003. (PADS 2003). Proceedings., vol. 00, no. , pp. 143, 2003, doi:10.1109/PADS.2003.1207430
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