Seventeenth Workshop on Parallel and Distributed Simulation, 2003. (PADS 2003). Proceedings. (2003)
San Diego, California
June 10, 2003 to June 13, 2003
Wentong CAI , Nanyang Technological University
Guangya LI , Nanyang Technological University
Stephen J. TURNER , Nanyang Technological University
Bu-Sung LEE , Nanyang Technological University
Li LIU , Nanyang Technological University
A federation community is a group of federations working together to achieve a common goal. With a federation community, a large-scale simulation can be built using existing simulation federations. The federation community network can also be constructed so that certain information will be shared only within a group of federates in the community. To build a federation community, interoperability amongst federations and RTIs needs to be supported. Various RTI services also need to be implemented across the federation community. This paper addresses the problems in implementing federation services over the federation community network. Solutions on eliminating circular messages in the federation community network and achieving consensus amongst all the user federations in the community are described in the paper. Details of federation synchronization and federation save protocols are also given.
Distributed Simulation, HLA, Federation Community, Interoperability and Reusability, Federation Synchronization and Save, Consensus Problems.
L. LIU, W. CAI, G. LI, B. LEE and S. J. TURNER, "Implementation of Federation Management Services over Federation Community Networks," Seventeenth Workshop on Parallel and Distributed Simulation, 2003. (PADS 2003). Proceedings.(PADS), San Diego, California, 2003, pp. 50.