2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation (1995)
Lake Placid, New York
June 14, 1995 to June 16, 1995
T.D. Blanchard , InterGlossa Ltd., Reading, UK
T.W. Lake , InterGlossa Ltd., Reading, UK
We describe MOSS, a small language of mobile distributed objects and system-wide references, uncommitted to any distributed simulation protocol, but which can be executed as a distributed conservative simulation with automatic deduction of lookahead. We show how the MOSS programmer can control the dynamic distribution and locality of simulation objects by simple means which provide natural modelling functions. Preliminary results show how programmed locality can reduce communication costs in simulation.
object-oriented languages; distributed processing; digital simulation; MOSS; mobile distributed objects; distributed simulation; simulation objects; distributed object oriented language
T.D. Blanchard, T.W. Lake, "Distributed simulation with locality", 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation, vol. 00, no. , pp. 195, 1995, doi:10.1109/PADS.1995.404298