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2017 IEEE Pacific Visualization Symposium (PacificVis) (2017)
Seoul, South Korea
April 18, 2017 to April 21, 2017
ISSN: 2165-8773
ISBN: 978-1-5090-5739-9
pp: 41-45
Yi-Jheng Huang , National Chiao Tung University, Taiwan
Takanori Fujiwara , University of California, Davis, United States of America
Yun-Xuan Lin , National Chiao Tung University, Taiwan
Wen-Chieh Lin , National Chiao Tung University, Taiwan
Kwan-Liu Ma , University of California, Davis, United States of America
ABSTRACT
As virtual reality (VR) hardware technology becomes more mature and affordable, it is timely to develop visualization applications making use of such technology. How to interact with data in an immersive 3D space is both an interesting and challenging problem, demanding more research investigations. In this paper, we present a gesture input system for graph visualization in a stereoscopic 3D space. We compare desktop mouse input with gesture input with bare hands for performing a set of tasks on graphs. Our study results indicate that users are able to effortlessly manipulate and analyze graphs using gesture input. Furthermore, the results also show that using gestures is more efficient when exploring the complicated graph.
INDEX TERMS
Three-dimensional displays, Visualization, Mice, Resists, Data visualization, Electronic mail, Two dimensional displays
CITATION
Yi-Jheng Huang, Takanori Fujiwara, Yun-Xuan Lin, Wen-Chieh Lin, Kwan-Liu Ma, "A gesture system for graph visualization in virtual reality environments", 2017 IEEE Pacific Visualization Symposium (PacificVis), vol. 00, no. , pp. 41-45, 2017, doi:10.1109/PACIFICVIS.2017.8031577
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