Application of Stochastic Point-Based Rendering to Transparent Visualization of Large-Scale Laser-Scanned Data of 3D Cultural Assets
Visualization Symposium, IEEE Pacific (2014)
Yokohama, Japan Japan
Mar. 4, 2014 to Mar. 7, 2014
We propose a new application of stochastic point-based rendering, which was recently proposed for implicit surfaces, to large-scale laser-scanned 3D point data. Specifically, we propose a scheme to apply the rendering to transparent and fused visualization of recent large and complex laser-scanned data from cultural assets. Our scheme uses 3D points that are directly acquired using a laser scanner as the rendering primitives. For laser-scanned data that consist of more than 107 or 108 3D points, the pre-processing stage takes only a few minutes, and the rendering stage is executable at interactive frame rates. We do not encounter rendering artifacts originating from the indefiniteness of depth-sorted orders of rendering primitives. Fused visualization with various visual assistants is also possible. We demonstrate the effectiveness of our scheme by visualizing a campus building and a culturally important festival float.
Rendering (computer graphics), Three-dimensional displays, Data visualization, Lasers, Visualization, Buildings, Cultural differences
S. Tanaka et al., "Application of Stochastic Point-Based Rendering to Transparent Visualization of Large-Scale Laser-Scanned Data of 3D Cultural Assets," 2014 IEEE Pacific Visualization Symposium (PacificVis)(PACIFICVIS), Yokohama, Japan, 2014, pp. 267-271.